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Perspectives On Games And Violence

Thanks to GameSpy for their column discussing the recent news stories linking games and violence, which provides a considered perspective on stories of sniping, neglect, and sadness, suggesting that "...it makes great news to juxtapose crimes and violent games. Sadly, it appears that 'great news' coverage too often comes from making an emotional connection for the reader/listener/viewer. Not one based on facts, but emotions." There's another article on games and violence at GamerDad.com, also trying to answer this most difficult of questions: "I see [the media] blaming a hobby I love. But they could blame almost anything. But I think that no matter what they blamed, what [the perpetrators] did still wouldn't make any sense whatsoever."

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  1. Need to Watch... by TimeForGuinness · · Score: 1, Informative
    "Bowling for Columbine" is a great documentary that looks at gun violence in the US. It briefly examines the impact that violent video games has on gun violence. I think the arguement is that some of the violent video games come from Japan, but the murder rate (with a gun) is less than 100 deaths a year there. The murder rate (with a gun) in the US is more than 10,000 deaths a year.

    The point is you can blame it on video games or on bowling...which is where Klebold and Harris were before they went to school that horrible day.