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Biofeedback Game Soothes Minds

Thanks to GameSpot for their story trailing the November release of the biofeedback based PC/Mac game, Wild Divine. This previously Slashdot-covered, very unconventional title uses a "biofeedback component [to] measure a player's galvanic skin response (GSR) and heart rate variability", and in a quoted gameplay example, "...a player who's required to lower a floating feather won't be able to do it until moving into a somewhat meditative state." Unfortunately, the newly announced "introductory price of $129.95", including biofeedback hardware, may cause a little muscle tension, but the official site has new info on hands-on demo locations.

1 of 14 comments (clear)

  1. Oh jeez by ArmenTanzarian · · Score: 2, Funny

    I'm all for new age stuff and I'm a big fan of meditation, but I think this says it all right here:
    Enjoy a preview of The Journey to Wild Divine, a mythical and magical adventure amidst towering palaces, sacred temples, flowing landscapes and sumptuous gardens

    People who use the word sumptuous need to a football to the groin.