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Top Videogame Boss Fights Rated

Thanks to GameSpot for their list of their 10 favorite videogame boss fights ever. The article claims: "The bosses here qualify as memorable by excelling in a number of categories; difficulty, personality, and innovative fight mechanics all come into play", and goes on to name bosses such as Dark Falz from Phantasy Star ("...so terrifying, they couldn't even spell his name right"), Psycho Mantis from Metal Gear Solid ("more about figuring out the gimmicks behind his trickery than being skillful with your weaponry"), and Ganon from Zelda: The Ocarina Of Time ("the most dramatic and epic [boss battle] in Zelda history.")

7 of 113 comments (clear)

  1. Wait a second... by BTWR · · Score: 2, Interesting

    Wait a second... a few days ago, Gamespot said that Mortal Kombat was one of the most overrated games of all time.

    Now it says that the Goro fight in MK is among the 10 best boss-fights in history? (#9)

    So, for a game that seemingly has better boss-fights that any other game in history minus the other 8, it would not be a stretch to say this game therefore DESVERED its high praise.

    So which is it? Most overrated or close-to best fight ever?

  2. A personal favorite by lightspawn · · Score: 2, Interesting

    D2 (a survival horror title for the ill-fated Dreamcast, and the sequel to D, naturally) has several memorable boss characters, but the scariest one is one that doesn't actually hurt you but just begs you to kill it. It takes quite a bit of time to finish it off, and the entire time it repeats its request.

    Its relation to your character only makes it more disturbing.

  3. others that are worth to mention by Metroid72 · · Score: 3, Interesting

    Hitler - Bionic Commando (NES): It's Hitler!! and they showed blood! Hitler was sitting on the Albatross and you had to use the bionic arm to climb up and shoot the cockpit;
    Golem/DragonLord - Dragon Warrior (NES): You needed the flute to kill Golem. DragonLord was hard, especially because the dungeon was really tough.;
    Mother Brain - Metroid (NES): You had to place 30 missiles to beat it, while avoiding the donuts and re-generating columns.;
    Grim Reaper/Dracula - Castlevania (NES): The Grim Reaper was tough (and the level too), but Dracula required tons of patience. He would transform into a huge monster at the end.;
    Golbez - Final Fantasy II - SNES: The music, background and intensity of this battle makes it a classic;
    Too many to mention - Contra Series, GunStar Heroes - Various: These series have the coolest collection of bosses ever, especially when the original team (now Treasure) used to be with Konami;
    Bowser - SuperMarioWorld - SNES : I bought the SNES and got this game as a pack in, the Mode7 effects alone got me there. It was something to show to all your friends. Lava Boss - Axelay - SNES: This has to be one of the coolest bosses for a 16 bit system, however, the flicker/slowdown was unbearable.;
    Odin - Ghouls & Ghosts - GEN: A friend of mine showed me this boss, and I must say that I was impressed, it was HUGE and challenging.

  4. SHODAN by antdude · · Score: 2, Interesting

    From what I heard and read, SHODAN (the boss in System Shock 1) had an awesome boss fight game. I won't spoil it, but you can see it if you play it. System Shock 2's SHODAN wasn't special to remember.

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  5. Psycho Mantis... by Anonymous Coward · · Score: 1, Interesting

    The fight with Psycho Mantis in Metal Gear Solid was utterly retarded and made me stop playing that game.

    If you don't know, the whole deal was that character was supposed to be psychic. You had to plug the controller into the other port to get past him because then he supposedly couldn't read your mind (ie: predict your moves and counter them perfectly). Without playing from the 2nd port - it was literally impossible to defeat him.

    Not only did they have this retarded gimmick, they then proceeded to tell you the solution only after you'd been killed by him several times, each getting more and more frustrating. This only made me want to snap the CD in half - it was such a complete and utter waste of my time it was offensive. I traded the game in the next day, without completing it.

    Metal Gear Solid is the only game I've played where I now actively hate the development team - even to this day.

  6. Ninja Gaiden by slothman32 · · Score: 2, Interesting

    I couldn't even think of beating Jaquio on the console. I had to wait 'til the magic of emulators and save states to beat him. I had to slow it down to like 1/4 the speed and repeatedly save when I hit and restore when I got hit to even think of winning. It still required alot of work even then. I also agree with Mother Brain in Metroid was pretty hard. Just staying on the ledge to launch missles without being in the lava too long isn't easy.

    --
    Why don't you guys have friends or journals?
  7. Re:Half-life! by lune+tns · · Score: 3, Interesting

    I'm still freaked out about that blind three-headed monster that you had to distract with grenades.
    Who could forget trying to make their way silently around that thing?
    Talk about tense moments...although I guess it really isn't a boss, it felt like one, and it was definitely more imaginative than the usual thing you just have to find a weak spot on to kill.