Legends FPS Adds Freeware Linux Version
jmahler writes "The Legends Development Team is proud to announce the availability of our Linux client and server downloads for Legends. Legends is a fast-paced, FPS-style multiplayer game. The game is designed to take advantage of the beautiful environments in the Torque Gaming Engine while still offering the breakneck pace and variety of gameplay styles available from classics such as Quake and Tribes. Our game has been made for gamers, by gamers, and will always remain free (as in beer), supported, and improved as long as there is interest in it." There's also a Windows version of this still-in-development Beta on their download page, and the Tribes-style gameplay looks intriguing ("jetpack use" through large, often open-air multiplayer maps.)
Hopefully this will help developers to realize that Linux is a decent development platform, even if it doesn't implement DirectX.
you dont get it. the whole point of this is to capture the fun and excitement of the original tribes, as well as update the graphics and retain the same loveable physics that made tribes 1 so great.
Most of us were extremely dissapointed with the way tribes 2 turned out
Add yet another game to my ever growing list of games I can play on Linux. I also suggest you purchase Savage (FPS/RTS) if your expenses allow. You can download and play instantly for $39.99. I did last night. Looks like it's going to be a lot of fun. I'll be checking out Legends tonight as well. Thanks to the developers and ignore the whiners. Keep the games coming!
..buzz off.
Graphics and glitz aren't everything. Gameplay and community can more than make up for graphics; they can make a game positively addicting and mind smashing.
I sure as hell remember playing Wasteland better than Deus Ex -- and Deus Ex was a fantastic game. People who think graphics and looks are everything are the same ones who bitch about a game being boring.
Not to mention that constantly upping the requirements on models, textures, and effects simply drives development time through the roof for content alone.
Talonius
My reality check bounced.
First of all, the Linux client was made along side the Windows client (so it's not Linux only). Second, yes, it is a clone of Tribes...but not really.
While it does look and feel, for the most part, exactly like Tribes1/2, it was made because of community demand for a more Tribes 1 version of Tribes 2.
When Dynamix/Sierra made Tribes 2, it nerfed a lot of what made Tribes 1 fun. Ledgends was created and supported by the community as a way to be able to play Tribes 1 with better graphics, as well as create a totally community driven game development team. (Kinda like Linux if you think about it!) This game is truly for/by the community!!!
Could someone set up a Bittorrent repo before it gets utterly slashdotted?
* Several monkeys are here, playing banjos and wearing small hats.
The gameplay of Legends is unlike any conventional FPS. It is heavily movement based, very fast and fluid. Learn to ski as early as possible - there will be players utilizing it fully, they are NOT cheating! Do not expect your conventional FPS skills to get you very far here. Traditional FPS is simply slow in comparison. Indeed, the Legends learning curve is nearly vertical. That is the beauty of it. More competant players travel faster over the terrain. Don't be put off by the difficulty. I can say with great confidence that the reward is a game that resembles a sport far more than any game previously.
I used to run Tribes 1/2 servers, and this rekindled my interest in the game. Legends is a lot of fun, has great graphics, and has the smooth, fluid physics of the original (as opposed to the molasses-fest that was Tribes 2).
I highly recommend this game.
if i wanted to play tribes 1, i'd play......tribes 1. I'd rather play games that innovate, than copy.
it's nice that it's free though.
good i say!
autodownload works and it will be GREAT for modders
all the t2 scripter/modders will be able to do great things with this game. and it is FREE.
Savage is considered by many to be the first title to seamlessly meld two separate game genres, real-time strategy and first-person shooter, into one game.
Choose to be a commander and you will play an in-depth RTS managing the stronghold, or choose to be a warrior and you will play an intense game of first person combat.
This is *exactly* the game I've been waiting for. Ever since Lucasarts started filling out the various categories of gameplay with everything from intergalactic enterprise management to battlefield command to first person lightsabre fighting to piloting an x-wing or tie fighter, I've been waiting for someone to *combine* them into one multiplayer game. This looks like it could fit the bill. Anyone have a review?
"I assumed blithely that there were no elves out there in the darkness"