Korean Gaming Still Dominated By Blizzard
Thanks to the Gaming-Age regulars for pointing to a Korea Herald article discussing the dominance of Blizzard titles in the Korean videogame charts. Reports of Blizzard's immense popularity in South Korea have always been rife, but a survey of the Korean charts over the last 89 weeks confirmed that "...games by American company Blizzard Entertainment topped the weekly sales chart for 75 weeks." During the period in question, "'Starcraft: Battle Chest' ranked No. 1 for 24 weeks, 'Warcraft 3' for 23 weeks, 'Diablo 2:Lord of Destruction' for 21 weeks and 'Warcraft 3: Frozen Throne' for seven weeks.", while the Korea Herald noted that "...among local games, only three made it within the top five so far this year."
Clearly RTS and RPG games have had an antisocialization effect on South Korean males. This antisocialization has led to an entire generation of males that don't know how to deal with females, so instead they retreat to their fantasy worlds.
History will show that Blizzard software will be to blame for the extinction of the Korean peoples.
Korea's Shrinking Population