Bluetooth for Homebrew Robots?
MacGod asks: "As an extra-curricular for my university, I am working some other engineers to try and design a RoboSoccer Project (please don't wipe out our server if possible), with the hopes of entering the RoboCup tournament in the near future. We are currently using some low-frequency Abacom RF communication modules, but would like to able to go to BlueTooth if possible. However, I have found it nearly impossible to locate any suitable BlueTooth modules. We'd really like something that could be put onto a breadboard, and that would come with sufficiently detailed instructions that we'd be able to implement it without being BlueTooth experts. Any suggestion on homebrew BlueTooth solutions, Slashdot?"
[ 09:37:36 ] (wxcopy) the progress bar on the defraggler on windos 98 server edition is going up
[ 09:37:42 ] (wxcopy) does that mean its geting worse
[ 09:37:54 ] (wxcopy) up to 91%
[ 09:38:04 ] (wxcopy) i dont want to lose my emale and home-work
"Ford stared at Arthur, and Arthur was astonished to find that his will was beginning to weaken. He didn't realize that this was because of an old drinking game that Ford learned to play in the hyperspace ports that served the madranite mining belts in the star system of Orion Beta. The game was not unlike the Earth game called Indian Wrestling, and was played like this: Two contestants would sit either side of a table, with a glass in front of each of them. Between them would be placed a bottle of Janx Spirit (as immortalized in that ancient Orion mining song "Oh don't give me none more of that Old Janx Spirit/ No, don't you give me none more of that Old Janx Spirit/ For my head will fly, my tongue will lie, my eyes will fry and I may die/ Won't you pour me one more of that sinful Old Janx Spirit"). Each of the two contestants would then concentrate their will on the bottle and attempt to tip it and pour spirit into the glass of his opponent - who would then have to drink it. The bottle would then be refilled. The game would be played again. And again. Once you started to lose you would probably keep losing, because one of the effects of Janx spirit is to depress telepsychic power. As soon as a predetermined quantity had been consumed, the final loser would have to perform a forfeit, which was usually obscenely biological. Ford Prefect usually played to lose."