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What is a Good Free MUD Client?

br00tus writes "With the advent of MMORPG's like EverQuest, old-fashioned text-based, free MUD's may seem kind of antiquated. Nevertheless, I've been looking around for a good, free (e.g. not ZMud etc.) MUD client that I can use on Windows and/or UNIX. Any ideas?" Uh, TinyFugue?

6 of 485 comments (clear)

  1. I don't know of any ... by dzym · · Score: 5, Informative
    I don't know of any really good free win32 clients. Zmud is the best, in my opinion, and I bought a license for it back in the 4.xx days. I don't even use 5.x or 6.x even though my license is fully upgradable because I detest eLicense.

    I really liked mcl on *nix, by Erwin Andreasen, but he stopped maintaining it a while ago and I'm not even able to access his homepage right now. A cursory whois on the domain seems to suggest that he has abandoned his former "life". :(

    tintin(++) is the old standby, of course.

    1. Re:I don't know of any ... by Erwin-42 · · Score: 5, Informative
      Err, I'm not dead yet.

      Anyway, prompted by mention of this topic on Slashdot I finally got around in releasing a maintenane release of mcl, 0.53.00. It basically fixes all the ancient C++ code that only compiled with 2.95, and also makes the code work with Perl 5.8.0 etc.

      Get it from http://www.andreasen.org/mcl/ as usual.

      For a more modern MUD, non-text-only client, check out Papaya.

  2. MudMaster by sjorgnsn · · Score: 5, Informative

    MudMaster and it's GUI-oriented counterpart MudMaster 2000 are good MUD clients for Windows.

    As for *nix, TinTin++ and TinyFugue are excellent, though the sites for those two escape me at the moment.

  3. Pay for zMUD by useosx · · Score: 5, Informative

    Damn it man! Just pay for zMUD, it's a great client. In fact, zMUD's built in scripting language is how I learned to script and got me interested in CS (waaaaay back when). Plus, Zugg, the developer is a great and deserves the money.

  4. Re:What's a MUD? by pdbogen · · Score: 5, Informative

    Technically? Multi-User-Dungeon.. Text-based Everquest. (Don't flame me)

    More complete answer? It varies. As someone above pointed out, they range from Role-Play Only (I.e., no code.. glorified (if even that) chat room) to Hack-N'-Slash (Everquest without pretty pictures). Also, a lot of times the word "MUD" includes MUSHs (Multi-User-Shared-Hallucination/-Simulated-Hell), MUXs (Multi-User-eXperience, IIRC), MUSEs (Multi-User-Simulated-Environment), and MAREs (Of which there is precisely one, but I don't remember what it stands for). There are only a handful of MUSEs still around, and I am fairly certain they are all social and/or educational, and sparsely popualted. Of MUSHs there are two predominant varities, Tiny- and PennMUSH. Tiny is more geared towards pen-and-paper-type RPGs converted to electronic form, whereas Penn happens to be slightly more suitable for space-based sci-fi games. Much like the Republican and Democratic parties, there is really very little difference to the two. For TinyMUX, the only one worth using is Brazil's MUX 2.0, and it only stands out if you're using it to play a World of Darkness game (Vampire, Mage, Werewolf, etc.). MUDs vary, and I am not very educated on them. Generally they're a lot more like videogames than their four-letter counterparts. There's also MOOs, which are sort of like the bastard child of a MUD and a MUSH. I don't know much about this last type, either.

  5. Mud client review page by plett · · Score: 5, Informative

    Why not look at our MUD Client reviews page?
    Pick one that has lots of YESs in its line, like Crystal for example.