Linux In Hollywood: Status Report
segment writes "TechNewsWorld is running an article about Linux in Hollywood. The article describes speed advantages, cost advantages, movies in which Linux played a role (including Shrek, Star Wars, and Titanic). Mentions of the embrace for Linux with history on Apple, Microsoft, and other vendors, and how they've adapted to the use.`As a rule, no major studio will rely on a tool without access to the source code. The risk is too great. It's not that the studios want to putter around modifying commercial programs, rather it's insurance -- insurance that they can do so if they must to meet a production deadline.` Very informative article." Robin Rowe (the author) is the project manager for Cinepaint (formerly "FilmGimp"), but writes about 3D applications, barriers to software entry in Hollywood, and more.
Windows In Holywood: Status Report
The documentary Revolution OS explores the human side of the open source and free software movements, illuminating the behind-the-scenes story of the hackers and programmers rebelling against the corporate machine.
This 90-minute film begins with Richard Stallman's quest to create a free operating system. It then follows the movement through its two-decades-long evolution in interviews with Stallman, Linus Torvalds (creator of the open-source operating system Linux), Eric Raymond (author of The Cathedral and the Bazaar), Bruce Perens (author of the Open Source Definition), Brian Behlendorf (leader of the Apache Web server project), Michael Tiemann (founder of the first open source company) and Larry Augustin (founder of VA Linux Systems). Revolution OS also depicts the culture of the open source movement by documenting the Installfest parties where people can bring their computers to get free, expert Linux tech support; and the Refund Day protest marches, where Linux users demand reimbursement of the extra fees that get tacked onto the purchase price of new computers for pre-installed Microsoft applications.
Didn't even stop to think about the new Sinbad movie from Dreamworks either. Or IBM's General Parallel File System (GPFS) Sorry FYI
Linux Storms Hollywood
Linux in Hollywood a Star is Born
MoFscker
I think they are referring to bugs. If you have a bug that is holding you up, you are much better off if you can fix it yourself rather than relying on a closed source software vendor to fix it for you.
The one SGI product mentioned that is moving forward is the Linux version of Maya -- and the reporter seems unaware that Maya is an SGI product! A sad outcome for a company that once dominated computer animation.
From the Slashdot story: "... it's insurance -- insurance that they can do so if they must to meet a production deadline."
In actuality, we are all in the same situation, not just movie studios. We all need insurance that the software we use won't become useless to us because of decisions by companies over which we have no control. Open source is necessary insurance, not optional.
"are they going to suddenly come up with a miracle optimization because they need to meet a deadline?"
Why not? Movie studios tend to push the limits of the tools they have available. This means that they run into problems that the software wasn't originally designed for. All they'd have to do is massage the code to their particular situation.
I can give you a hypothetical scenario. Lightwave's a kick ass 3d package. It can be used in a wide variety of things. But if you were using it to animate 1,000 monsters coming down a hill, you'd find yourself wishing you had terabytes of memory. Lightwave doesn't have an instancing feature. Thankfully, though, Lightwave has a neat little SDK. So somebody could write a plugin that says "first render this model in this pose here, then move the model over to where the second guy is supposed to be and render it over there, rinse and repeat...". I think it's called instancing. Instead of having 1,000 monsters in RAM, you just have one.
See what I mean? Granted, nobody has the source code to Lightwave but the company who made it, but imagine if they did. A few nights of coding would save a few weeks of render time.
"Derp de derp."
...could see that if Hollywood, which invests millions of dollars into movies and technology, uses Linux for performance-intensive digital animation rendering and authoring, then it is most likely robust and stable enough to handle government database applications (which are not all that complex).
I thought IBM embracing Linux would be enough to convince them that it should be considered but it wasn't. Maybe this will open their minds to the possibility a bit, especially given the huge cost-savings moving to Linux brings. With all the budget cuts, you'd think they'd be demanding we atleast look into Linux and run some pilot programs. Then again, 3 years ago it took them a while tp "be okay" with using Apache web server instead of Netscape Enterprise. Whatever.
- tokengeekgrrl
"Linux has won not only renderfarm servers, but the artist desktops of the top studios."
Well, that startled me to a degree. A good chunk of the artists out there doing 3D stuff need Photoshop. What are they using in its place? (or do they have a Mac room running Photoshop elsewhere?)
"Derp de derp."
"More than 350 Linux boxes were deployed during Episode II," says ILM production engineering manager Ken Beyer. Six hundred Linux desktops will be used for Star Wars: Episode III to be released summer 2005.
So if ILM were to increase the number of Linux boxes devoted to Episode III from 600 to 800 or 1,000 boxes, would their rendering power be enough to improve Natalie Portman's (so-far) cardboard performance(s)?
"Right now, somewhere in this world, Scott Baio is plowing a woman he doesn't love," - Peter Griffin, *Family Guy*
Doesn't it make you feel good to know that our freedoms are protected by politicans, lawyers and journalists.
Yes. In fact, DD did exactly this when they ran into a problem while rendering the water for Titanic.
Remember, just because you're not clever enough to imagine a situation where having the source code is useful doesn't mean such situations don't exist.
He plainly states in the article that the studios make special deals to have access to the source code for the commercial software they use, often at very high expense.
Note: I submitted this as a news story, and I believe it was major Linux-related news but it was rejected. Fortunately it's still relatively fresh and this a good topic to repeat it in. It clearly demonstrates that Linux is an excellent platform for editors in the broadcast field.
From this link:
Discreet Launches First High-End Online Editing System for the Linux Operating System Press Release -- Discreet
Debuts smoke 6 Standard Definition Online Editing and Finishing System Page 1 of 1
MONTREAL (Sep. 04, 2003) -- Discreet announced the high-end non-linear editing and finishing system for the Linux operating system, smoke 6. The addition of Linux workstation support in the version 6 release, combined with new pricing, will significantly extend Discreet's market for smoke; ensuring its accessibility to broadcasters and a new segment of mid-range post-production facilities. Discreet will debut both Linux and Irix versions of smoke 6 at the International Broadcasting Convention in Amsterdam, The Netherlands (booth 7.421) from September 12-16, 2003.
With more than seven years of leadership in online editing, smoke will be one of the most sophisticated digital media applications ever released on the Linux operating system. The performance of today's PC workstations combined with newly enhanced capabilities of the Linux operating system enables robust support for the rigorous editing and finishing performance demands of smoke. smoke 6 on Linux is a standard definition (SD) editing system designed to work with Red Hat Linux 8 and will ship as a turnkey solution on IBM's high-performance IntelliStation Z Pro 6221 workstation.
or the source code of Softimage, Lightwave, 3ds max, Photoshop, After Effects, Flame, Inferno, Houdini, Avid etc.?
Nope, none of them are open source, and each is used by at least one major studio. And if by "access to the source code" assumes monetary compensation in exchange, then by that definition pretty much every piece of software has accessible source code.
"Back at ILM, sequence supervisor Robert Weaver noticed a tremendous performance boost upgrading from RISC workstations to Linux PCs during Star Wars: Episode II. 'The old system was so slow that the clones firing lasers appear to be throwing javelins,' says Weaver. 'We've seen about a 5x speed improvement in Linux. I'd say Linux is one of the most successful efforts we've had. I can't say enough good things about it. It is intuitive, incredibly stable, and we can get stuff fixed at a moment's notice.'"
In other words, they were using now incredibly slow SGI boxes with RISC MIPS processors before and then switched to much faster PC's with x86 processors. The speed difference was caused not only by software but also hardware changes.
As an ex member of Pixar's Graphics R&D group: Yep, exactly that happens. Often times a scene will have some sort of issue that you otherwise wouldn't see, texture memory access patterns, whatever.
There's nothing like having a real world test case to get those optimization neurons working.
New features happen in the slack time, making them work fast happens when the production deadline is fast approaching.
Based on the article, it seems like Apple's new G5 systems would almost be a better fix for Linux for a lot of this stuff. SGI was too slow, and Windows too different an API to port. Mac OS X lets you run all the Adobe stuff natively, a real UNIX underneath for porting, and with the G5, a processor fast enough to get in the ballpark of x86 for price/performance. As the article mentioned, Shake on Mac is so much cheaper, you basically get the Mac for free!
The new Photoshop CS announced yesterday definitely has the deep paint (and non square pixel support!) required to make it a great film/video app for a lot of stuff.
The one big barrier I see is a complete port of Maya (Maya Complete not being complete, of course).
*NIX to OS X porting will get a lot easier with 10.3 (out within 30 days?), which has X11 built-in, and a lot more Linux-like API stuff.
My video compression blog
You neglect the fact that "Hollywood" is a big heterogenous machinery. Movie studios (Disney, Universal, Fox, etc.) are the members of the MPAA. VFX studios (ILM, Imageworks, Digital Domain, Weta, Tippett, Rhythm and Hues, Cinesite, Framestore/CFC, etc.) work for Hollywood by providing a service. They are not more than contractors, not much unlike the catering company, or even say you plumber. VFX studios are not members of the MPAA and have no say on projects or policies.