Star Wars Galaxies - 300,000 Subscribers, No Jedi... Yet
Thanks to IGN PC for their interview with the creators of PC MMORPG Star Wars Galaxies, in which it's announced the title has "surpassed 300K registered accounts", despite what they describe as "some teething problems at the initial launch", and is still "...the fastest growing MMO ever - in the Western world at least." They say they're now trying to "get players away from mission terminals and directed towards more in-depth content", with new quests being designed and implemented in-game, and as for the question of becoming a Jedi, they confirm: "We've yet to see any Jedi in the game, though there are some players that are close to unlocking that Force-sensitive slot", and hint that "ancient historical artifacts known as Jedi holocrons" are part of the path to becoming a SWG Jedi.
I must admit, knowing the issues that the game had, I am sort of surprised that they are not, for lack of a better term, whoring out the 'You can be a Jedi!' or 'You can be a Sith!' aspect of the game just to sell copies. It adds some integrity to their vision of the Star Wars universe. Kudos.
all 3 of my roomemates play it and I have to say.. I think I would rather have them be crack heads. All lives they once had are now brushed aside for this game, and as for school work lets just say they are on the 8 year bachelors plan at the moment.
I dont know if its just me or do most people (students) who play this game have priority issures.
I guess collecting cubes are better than contracting some blood disease like the Mitochlorians or whatever that crap was in EP 1. They'd have players running around the game just trying to get STD's so they can become a Jedi.
Heh, I think I just created the MMO version of Leisure Suit Larry.