Phantasy Star Online Ep.3 - A Worthy Direction?
Thanks to Kikizo for their article discussing Phantasy Star Online Episode 3: C.A.R.D Revolution's showing at the Tokyo Game Show, where it was "one of the most popular playable games." PSOWorld has a detailed FAQ page on this forthcoming GameCube RPG, which offers "strategic combat using a turn-based card system." They also carry news of a special PSO Online Trilogy box set in Japan, and confirm that on PSO Ep.3's November Japanese release, the monthly subscription fees for the other Phantasy Star Online titles "...will carry over and work for PSO Ep.3, meaning no additional fee for Ep.3." The same may be true for the US release in Q1 2004, although Western response seems muted thus far - is this where you want to see the Phantasy Star series going?
Seriously, what the hell were you guys thinking?
Maybe I need to play this in person to 'get it', but as of right now, I have no earthly idea how playing a card game online could make me want to pay for something like this.
What you guys should be doing is refining the engine used PSO Episodes I and II. Namely, fix the god damned targeting system, give us more levels, update the dated though still awesome looking graphics, more spells, more skin types, better lobby system).
That is something I would pay for. Not a card game. You guys had damn well better prove me wrong. Which you probably will, because...well...you're Sonic Team.
Love and Kisses
-Alex
I'm the guy with the unpopular opinion
They need to go back to the Phantasy Star roots and make a single player game with a great story. Maybe take aspects that people liked from PSO and take them to a single player game.. (such as creating your own character instead of the pre set Hero character)
:P
anyways the "online" bit was the worst thing to happen to Phantasy Star.. other than number 3
"I am a kernel in the linux army"