Max Payne 2 Gone Gold
Natoi writes "Max Payne 2: The Fall of Max Payne has gone gold and will be shipping to stores on the 15th of October in the States and on the 24th in Europe. Max Payne 2 is developed by Finnish Remedy Entertainment, which sold the rights to the Max Payne name to Rockstar Games after the first game in the series a little over two years ago." Playstation 2 and XBox versions are slated for an early December release as well.
For the goldfish-memoried among you, here is the original slashdot article.
Was the lawsuit dismissed? Was it settled? Did Rockstar arrange for the candle truck to pay Mr. Payne a visit?
Was Max Payne's story, with hammy voice acting and so forth, a joke or serious? That is, did they think they were making a work of serious fiction or were they trying to spoof the hard-boiled detective "noir" genre?
I never found a story or interview indicating that it was meant to be parody/satire, but I could have missed it. So I took it as an attempt to be serious, one that was painful to watch. Others saw it as intentionally bad for humourous effect.
So, anyone have hard evidence one way or the other?
Anyway, here's hoping MP2 is somehow better. I didn't realize it was coming out on the PS2, so I guess I'll have a chance to rent it to see it for myself. (Previous curmudgeoning of Max Payne here and here for the morbidly curious.)
Curmudgeon Gamer: Not happy
Notice how the lady obviously does not have the upper body strength required to even hold up the weapon
:)
A fully-loaded M-16A2 with undermounted grenade launcher weighs a total of about twelve pounds. My mother could carry that today, and she's not exactly young.
A Barrett M82A1--which is a big honkin' piece of hardware (click here)--weighs about thirty pounds. So as a rough guess, I'd say the hardware she's carrying there in the screenshot (a rifle I can't place, although it looks vaguely Dragunovish, which would make it nine and a half pounds fully loaded) weighs no more than twelve pounds.
So either you don't know jack about women, if you think they can't carry a twelve-pound weapon, or you don't know jack about firearms. Take your pick which.
(Up until her 50th birthday, my mother could beat me in skeet shooting. Her preferred rig was a twelve-gauge firing three-inch magnum rounds. So please don't tell me "real women can't handle hardware like that." Real women, especially real women who come from Alabama and grow up hunting and fishing with their fathers, most definitely do handle hardware like that.)
"Dunno about you, but all the real women I know can carry nine and a half pound weapons without any problem."
Yeah, it's called a purse and its deadly.
(no offense to the ladies out there)
Take-Two also announced that it has acquired ownership of the Max Payne brand and all intellectual property rights associated with the brand, including trademarks, copyrights, characters, perpetual license to utilize proprietary technologies, including the Max Payne game engine and associated "Bullet Time(TM)" technology, and rights to license fees from ancillary Max Payne brand extensions such as cinema, television and literary productions.
Take-Two purchased the Max Payne property from Remedy Entertainment and Apogee Software in exchange for $10 million in cash and 969,932 shares of restricted common stock, in addition to certain future development incentives.
Let's get things straight please.
Wait, you mean a game made it's release date?
peace be with you.
Watch a woman who is holding a baby- she'll hold that thing forever.
Give a guy a bag of sand that weighs that same...he'll start complaining in 2 minutes.
Of course the kid looks uncomfortable as hell, being bounced, smothered, etc...but it ain't gonna hit the floor!
No reason to lie.
Umm..looks like Courtney Cox to me.
Just the thought of her opening her mouth, bitching and whining, would send me running. She don't need no stinking gun...
No reason to lie.