The State of Violent Gaming
Ownt.com writes "Today we talk with Running With Scissors' Vince Desi of the controversial, recently released gore fest, Postal 2. We talk with Vince about The State of Video Game Violence and his thoughts on the violent gaming, where it's been, where it's going and many other aspects surrounding whether or not games actually 'teach' the players to go... postal."
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A friend of mine pointed out recently that you can actually use the ESRB Rating Search Engine to show all the games that contain blood, gore, and violence. She went on to comment that she was sure it wasn't their intention, but that they've provided a great way to find good games. :)
Parents don't punish children they give them time-outs (hey folks, it doesn't work).
I know lots of parents that sent their children to time out, and it worked. Mind you they imposed other restrictions on their children as well. Time out was used for mild punishment, and restrictions on use of technology, or 'play time' were used for harsher punishments. But for them, time out wasn't useless. So I agree with your comment on the use of detterents.
Insofar as whether video games cause violence -they do, in a sense. Responsible studies show that playing violent video games causes children to become more violent. Which isn't saying they will become violent people, but that playing these particular games incites more violent behavior than what would've been the case otherwise.
People still don't get it. Last week a Michigan State Law Professor published an article claiming that videogames (especially violent ones) shouldn't be protected by the First Amendment. LawMeme takes apart the argument here.
And what came in at No 2? "Pirates of The Caribbean".
Ooo, scary
cLive ;-)
-- Trinity in high heels carrying a whip: The donimatrix - there is no spoonerism