Ubisoft Gets Restraining Order In EA Non-Compete Battle
Thanks to GameSpot for their report that Ubisoft has won the current round in a battle against EA and its alleged 'poaching' of Ubisoft Canada's employees. According to the article, "The Quebec Court of Appeals upheld Ubisoft's temporary restraining order that sought to prevent four former Ubisoft employees hired by Electronic Arts Montreal from working while a larger case is litigated." The piece goes on to explain: "That larger case accuses the four former Splinter Cell developers with violating non-compete clauses allegedly signed when they first took up employment at Ubisoft."
So are Ubisoft the good guys, keeping the four defectors from giving trade secrets to EA? Or are Ubisoft the bad guys, trying to fuck over innocent guys for the unbearable crime of not wanting to work for Ubisoft? And more importantly, is there some better way out there of balancing the rights of employees with the rights of companies?
but bad for the individual. I have no problem with the concept, it is actually a very good one.
However, when the initial concept that "an ex-employee ought not to make an identical product as one that his previous company made" becomes "you'll never work in this town again", something is wrong.
I don't blame this on anyone but the Canadian courts for such a travesty. The engineers involved are effectively prevented from earning a livelihood because of the injunction.
Quebec, no less.
its alleged 'poaching' of Ubisoft Canada's employees
In Soviet uh, Canada, the Games poach you!
Karma: -2^0.5 . Mainly due to the imbibing of dihydrogen monoxide
Apply this to many job types, in fact.
Why is technology so special, that you can sign away your career at other companies with an employment agreement? How is that legal, and if so, why? It certainly isn't moral, it reminds me of the wild west and the "company store" (where they paid you just enough to keep you indebted to them).
Tech workers should be able to migrate, especially when tech companies are so eager to layoff or ship work off to India.
I feel fantastic, and I'm still alive.
As someone headed to the game industry after college/grad school, I will definitely be on the lookout for bull like this in contracts. An NDA is one thing, but this is ridiculous.
So now these guys (or girls) are forced (by way of a fucked up contract where not signing guarantees you won't get the job) not to work for a year what the hell are they supposed to do? Are they supposed to get a menial job like shelf stacking? Or telesales? Or garbage collection until the 12 months is up? This is a joke, if companies insist on these strict arrangements then they should agree to continue paying the ex staff for those 12 months.
"Dre don't get as high as me.... I'm Cheech and Chong" - Snoop Dogg
Posted anonymously as, I've actually going to apply at Ubisoft probably in the next few months =D
Non compete clauses do suck, but can be easily fixed! Instead of saying "if you leave you can't work for our competitors for a year" instead say "if you leave, the company has two weeks to decide how long (up to one year) they wish to keep you on payroll and benefits, during which time you may not work for any competitors to the company.
This is still screwing the former employee, a year's paid vacation sounds nice but (a) they can't plan on it (the company has the option to say just go ahead and work), (b) their career is on hold for a year. Most people leave to go to a better job, but having to hire a year in advance would certainly make that one difficult.
I do think it's really unfair to trap anyone in a job, with the threat that if they leave they're unable to work for a year. Certainly games industry employees resumes can become so specialized as to make finding comparable work difficult.
I have no problem with not working for any other company for a year. However you have to pay me for 1 full year while I sit at home doing essentially nothing other than keeping my skills up hacking linux/kde/other, or traveling Europe. Oh, and if I can't find a job after that year is up, you have to make sure I'm elliagble for unemployment (meaning you lay me off, even though I may have quit on my own to start a buiseness, and then changed my mind half way through).
Sounds like a good deal to me. I'm surprized that this has held up, courts are generally very reluctant to uphold non-competes because a man needs an ability to get income, and is worth the most to someone doing what they were doing before. Generally they are only upheld if there is evidence that the person is stealing ideas from the old company, and there are already laws in effect that would apply even without the non-compete. Saddly you need a lawyer to figgure out the details of all that.
"Why is technology so special..."
One post asks this question and it is a question that the broader technology and software industry should face sooner then later.
- Why do software developers get a free pass on reliability?
- Why can software makers force consumers into unbreakable contracts with a mere click of a mouse button?
- Why should software have to be licensed and not purchased outright?
- Is software a product or service or both?
- Why are printer cartridges now covered by the DMCA?
These and many more questions will have to be addressed by legislators in the very near future or they will be clarified in the courts.
They have to prove that you use intellectual property or some trade secrets before they can ask you to quit a job. That way you had a bitter end with one employer he can't ruin your life by stopping you from getting another job.
I am a level designer who worked on System Shock 2, and I vow never to work for UBIsoft because of this lawsuit.
I will not work for any employer which tries to control where I choose to work after I am employed with them.
Such employment clauses should be illegal.
Jumping from game programming to driver programming isn't like flicking on a switch.
Its a non-compete, not a non-work. So what can't these programmers do? Work for EA. What can they do? Just about anything else, even in software. Ubi has about 4 competitors in the world. EA, Activision, Take-Two, VU, and then it falls off from there. Guess what? There are a hell of alot of other companies out there. These programmers are adults. They made choices. They happened to make the dumb choice of so PERFECTLY violating their non-compete clauses that judges are ruling against them. As adults, let them live with their choices. There is no slipperly slope. These idiots did the one thing they were contractually obliged not to do and now they have to live with that. Its called being an adult.
Many companies force you to sign such clauses or they won't hire you. Even in Calif, where such clauses can be considered illegal, it's common to be forced to sign such "Invention and Confidentiality" agreements, which also stipulate that they own every idea you come up with during your employment whether at work or at home in your own time. Not enforceable in CA (it is in TX), but you still have to sign.
Since they have prevented a number of skilled workers from earning a living with their trade, will Ubisoft continue to pay them?
That would be only be fair. If Ubisoft refuses, either the non-compete is invalid - or they should find out if they would have a case suing for lost wages.