Warcraft - From The Screen To The Board
Thanks to OgreCave for their article discussing the imminent arrival of the Warcraft-licensed board game, adapting Blizzard's classic RTS series for paper-gaming. They point to a new article on maker Fantasy Flight Games' site, where "...designer Kevin Wilson described his desire to have an endless variety of scenarios for the game, and how victory points and interchangable board pieces will make it possible." The game itself, shipping later this month, will have "13 board sections alone, helping bring the game's component count to over 400 pieces", but despite the large amount of units, an earlier article describes the design goal: "...to create a fun, relatively simple game that could be played in under 2 hours while still capturing enough of Warcraft's charm to have players yelling 'Zug zug!' and 'At your command, my Lord!'"
If anything, this will just get more people interested in Warhammer.
This is really sad. Because the Games category is not on the default list of viewable Slashdot article categories, noone but me reads these - well, myself and the two other persons who posted here that is. TPTB should either add Games to the default category list, or stop wasting effort posting Games articles. If noone is going to read these, then the time is better spent bringing us other kinds of news, IMHO.
Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
clearly, you need a lot more attention than you are presently getting in your real life.
I never was much of a Warcraft fan. This seem like a nice game though. I think I can put Starcraft on my wish list for a board game adaptation now. The Starcraft universe and story ir sooooo much richer than Warcraft. Maybe adapt the 3.5 edition rules and make an RPG out of it? I dunno how they'd pull it off, but hey, maybe it could happen, and be good!
What kind of world do we live in where a Warcraft boardgame is going to see the light of day and Warcraft Adventures was canceled half-way through its production?
DecafJedi
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Wow, an MMORPG coming out, a pen-and-paper RPG from the good people at White Wolf, and now a board game. Blizzard's really putting their brand in as many pots as they can. Wonder if it'll pay off?
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Alternatively, you could go get a boxed set of Warhammer and play the game that the entire Warcraft universe ripped off...
So instead of players shouting "LAG!" or "Disconnected?!?!" They're shouting misc stuff "Me so horned, he hurt you long time" I see this as just warhammer with different styles of units. For people wanting starcraft... Warhammer 40k.. A lot of dice, measurements, etc. It'd be fun though to see Huntress's just appear out of nowhere from my ancient of war. I'd buy it, if it came pre-painted.
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2) If a Warcraft board game will make Warcraft fans flock to Warhammer, why didn't Starcraft make Warcraft players pick up, say, Master of Orion? That's an imprecise analogy at best, but the point is that gameplay matters. Fantasy Flight (publishers of the Warcraft boardgame) appear to be focused on making a game that has the same sense of fun and action as the source material (unlike the publishers of the recent Age of Mythology board game, who focused on the resource management aspect to the detriment of everything else). The ponderous, crufty Warhammer rules base can't achieve any kind of a "real time" fell without major hacking. (The fact that such hacking is so common is a credit to Warhammer and its players... but my point stands.)
If you don't pretend to be anyone, are you?
Did anyone hear Victory Point, see the board, and immediately think of Settlers of Catan? A funny "coincidence"