If EVE Online killed you in real life when you were killed virtually, then sure. Real people paid real money for virtual goods, which were then stolen virtually. That's still theft. Your counter-example fails, because there's no tie between the virtual world activity and the real world activity.
It's Latin for 'clean slate' or 'scraped tablet' and refers to a theory that we are born with no innate knowledge and learn everything through experience.
By convention, churches are public places that rarely ever lock out the public. Your house is private property unless you hang out a sign, "open to the public". I don't believe the Church has a legitimate complaint about them using the interior's of a location open to the public.
Also, the game's graphics are likely a recreation of the church's interior and not actual photos. If so, almost any house in the world has, at one time or another, been modeled inside of a game. How many quaint European villages might have a gripe against Half-Life 2?
"Am I the only person in the world who likes single player games anymore?"
Yes/no. I'd prefer more single *or* multi-player co-op RPGs, along the lines of Diablo 2 or the Baldur's Gate: Dark Alliance stuff on the PS2. My wife and I would never have even begun on WoW if we'd had a new D2 to play.
> it actually has a window that says things like "You hit the wolf for two points of damage"
Just like most MMOs. WoW, for instance, hides that text on the Combat Log but you can still view it if you choose.
> there is not physics system, or, believe it or not, collision detection.
Just like most MMOs. Collision detection in an MMO would be a horrible drain on the server, especially as dozens of new players begin spawning in at the same spot. Yes, collision detection would have to be done at the server or people would employ all sorts of client-side hacks to cheat.
> Spending half an hour searching for wild flowers is not my idea of fun.
Just like most MMOs.
>...you can't open doors unless they are part of the plot, you can't smash crates or barrels...
Just like most MMOs.
Hmm, I'm seeing a trend here. MMOs may not be right for you.
Considering that DX10 and the gaming experience is one of the things MS has been hyping, they should have at least waiting until nVidia and ATI had solid drivers.
On the positive side, Vista users are experiencing what Linux users have gone through for years
On the negative side, Vista driver support will be there sooner.
I couldn't remember if it was Diku -> Merc -> Envy or Diku -> Envy -> Merc when I posted, so I went for the simple "Diku is this an ancestor" approach in my reply.;-)
When I began mudding you signed up to a mailing list to find out each week which MUDs were still up or which ones were new; mudconnector was a welcome addition to the scene.
The total number of MUDs is down, yes, but so many MUDs were "download the code, setup a stock world" and that was it. I think we're better off having less of those running around.
I didn't get into the history of MUDs until several years ago so when I first heard of Alan Cox, it was "Alan Cox, kernel hacker." My first MUDs to play and run were Aber so it was quite a thrill when I found out where he got his roots.
I'm still running a MUD, I still get players. It's an Envy derivative, and I even have one of the Merc team (Kith) stopping in once in a while. As long as kids can't install WoW at school, we'll have MUDs.;-)
I went to that link expecting to see mecha capable of transforming into fighter, battroid, and GERWALK modes; I was sadly disappointed.
Quite so.
* Pours out some of his 0x28 ounce *
I'd say shoggoths, if it were Antarctica.
Like arsenic and cadmium?
... the US economy needs Buckaroo Banzai.
...warlocks.
People who read Slashdot might have.
They're constantly starting new free games of UltraCorps as they work out the kinks in it. Site is at http://ultracorps.sjgames.com/.
If EVE Online killed you in real life when you were killed virtually, then sure. Real people paid real money for virtual goods, which were then stolen virtually. That's still theft. Your counter-example fails, because there's no tie between the virtual world activity and the real world activity.
It's Latin for 'clean slate' or 'scraped tablet' and refers to a theory that we are born with no innate knowledge and learn everything through experience.
If you want to play new non-homebrew games, you /are/ required to upgrade the firmware -- newer titles contain requirements for newer firmware.
A veritable drought of publishable Oracularities does tend to make one snarky.
By convention, churches are public places that rarely ever lock out the public. Your house is private property unless you hang out a sign, "open to the public". I don't believe the Church has a legitimate complaint about them using the interior's of a location open to the public.
Also, the game's graphics are likely a recreation of the church's interior and not actual photos. If so, almost any house in the world has, at one time or another, been modeled inside of a game. How many quaint European villages might have a gripe against Half-Life 2?
"Am I the only person in the world who likes single player games anymore?"
Yes/no. I'd prefer more single *or* multi-player co-op RPGs, along the lines of Diablo 2 or the Baldur's Gate: Dark Alliance stuff on the PS2. My wife and I would never have even begun on WoW if we'd had a new D2 to play.
> it actually has a window that says things like "You hit the wolf for two points of damage"
...you can't open doors unless they are part of the plot, you can't smash crates or barrels...
Just like most MMOs. WoW, for instance, hides that text on the Combat Log but you can still view it if you choose.
> there is not physics system, or, believe it or not, collision detection.
Just like most MMOs. Collision detection in an MMO would be a horrible drain on the server, especially as dozens of new players begin spawning in at the same spot. Yes, collision detection would have to be done at the server or people would employ all sorts of client-side hacks to cheat.
> Spending half an hour searching for wild flowers is not my idea of fun.
Just like most MMOs.
>
Just like most MMOs.
Hmm, I'm seeing a trend here. MMOs may not be right for you.
Obligatory Settler's Joke: "I have wood for sheep."
Could you post a link back to the archives, next time? We could use a little more exposure. :)
> "@#!* you Kawashima, I said BLUE!"
Wow, not just me he can't understand. I usually just hit the "I can't speak" button rather than get that test.
He turns up in the morgue a lot as well, leading me to believe the walking dead really exist.
Considering that DX10 and the gaming experience is one of the things MS has been hyping, they should have at least waiting until nVidia and ATI had solid drivers.
On the positive side, Vista users are experiencing what Linux users have gone through for years
On the negative side, Vista driver support will be there sooner.
Many new systems being sold through retail stores only come with Vista.
They must be reading /. because they've provide a non-flash link: http://bostongamejam.com/games_noflash.html
I almost began a derivative for release but couldn't decide which deadly sin I wanted to name it after. :)
I couldn't remember if it was Diku -> Merc -> Envy or Diku -> Envy -> Merc when I posted, so I went for the simple "Diku is this an ancestor" approach in my reply. ;-)
;-)
When I began mudding you signed up to a mailing list to find out each week which MUDs were still up or which ones were new; mudconnector was a welcome addition to the scene.
The total number of MUDs is down, yes, but so many MUDs were "download the code, setup a stock world" and that was it. I think we're better off having less of those running around.
I didn't get into the history of MUDs until several years ago so when I first heard of Alan Cox, it was "Alan Cox, kernel hacker." My first MUDs to play and run were Aber so it was quite a thrill when I found out where he got his roots.
I'm still running a MUD, I still get players. It's an Envy derivative, and I even have one of the Merc team (Kith) stopping in once in a while. As long as kids can't install WoW at school, we'll have MUDs.