Rogue Squadron III - The Sequel You're Looking For?
Thanks to GameSpot for their review of Star Wars Rogue Squadron III: Rebel Strike for the GameCube, rating the Factor 5-developed sequel that arrives in stores this week. GameSpot pronounce it a qualified success, saying "the parts of the game that stick to airborne and space combat are quite solid", but "the on-foot missions... [are] where Rebel Strike really falters." With the title including "a cooperative two-player version of Rogue Leader in its entirety", and IGN also being somewhat positive, recommending the "superb two-player cooperative mode" as "an absolute must play", although suggesting "if you were only a casual fan of the last [game in the series]... you [should] rent first", is this what you'd consider a good use of the Star Wars license?
Ummm. Think you missed the point...
Han shot first. Han was a scumbag (hence his prior dealings with Jabba and his attitude about saving his own hide). The quest (saving the princess and helping destroy the DEATHSTAR) redeemed him. This was displayed in his last minute "hero" decision to help Luke in the DEATHSTAR trench when all hope was lost.
By making Greedo shoot first (ala making a politically correct version of Star Wars), Lucas destroyed a key mthyological undertone that he was purposely trying to stress elsewhere in the movie.
Political correctness is the newest form of slavery.
And I'll say it again. LucasArts should just ditch the Star Wars license and go back to making good games. Monkey Island, the Maniac Mansion games, Loom, Indiana Jones (up to Atlantis, after that Indy was just another Lara wannabe), Sam and Max, Full Throttle, Grim Fandango. How many good Star Wars license games can you name?
And they should stop doing 3D "adaptations" of characters that simply DO NOT work in 3D. Guybrush in 3D was simply horrible, and I imagine the Full Throttle and Sam and Max sequels will look equally horrible.
Make me a friend and I'll mod you up