Red vs Blue Sweeps Machinima Awards
TheNomad writes "The Machinima Film Festival 2003 is over, and the results from the awards are in.
Red Vs Blue swept the awards with 3 awards for "Best Independent Film", "Best Writing" and "Best Picture". Katherine Anna Kang's firm Fountainhead did very well too, with wins for "Best Direction", "Best Commercial Machinima", "Best Technical Achievement" and "Best Visual Design".
Most of the films are available now, and there is a whole bunch of coverage of the event (with pictures) over at Machinima.com."
favorite quote: "We have a tank and no tank driver?!? Who is running this army???!!!"
"I only speak the truth"
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I'd like to see the one from Fountainhead, in particular, but it's only accessible via the digital abortion known as FilePlanet.
Direct link to the Red vs. Blue Blood Gulch Chronicles Videos is here http://www.redvsblue.com/bloodgulch.shtml
Sure, I decide to download the last few Red vs. Blue episodes that I have not yet seen. I decide to do it on a monday night, because, hey, who downloads Red vs. Blue on a Monday?
Apparently everyone on Slashdot...
Thanks a heap. (I can't even find bittorrent links - bugger!)
8P
Try to hack my 31337 firewall!
Red (Hat) & (Big) Blue were working together to defend the world from the SCO of the universe.
Sarge didn't win for best office assistant.
"Where do you want to go today, dirtbag?"
Heisenberg might have been here.
How could this "red vs blue" have swept the awards, when the second one you mention had 4 awards?
Quicktime:R es.mov.torrent
R es.zip.torrent
http://www.redvsblue.com/torrent/RvB_Episode08_Lo
Divx:
http://www.redvsblue.com/torrent/RvB_Episode08_Lo
Follow the pattern from Episode08 to Episode19
I ran across Red vs Blue a while ago, they are funny as hell; and not just geek-gamer humor.
Creative new ideas, good job guys!
Error 407 - No creative sig found
Navigate to google.com.
Copy and paste Machinima into the search window.
Search.
Read.
machinima
in case it gets slashdotted...
Machinima FAQ
By Frank "ILL Bixby" Dellario
What is Machinima?
Machinima is filmmaking within a real-time, 3D virtual environment.
In an expanded definition, it is the convergence of filmmaking, animation and game development. By combining the techniques of filmmaking, the flexibility of animation production and the technology of real-time 3D game engines, Machinima makes for a very cost- and time-efficient way to produce films.
What are the major advantages of this technique vis-a-vis the old-fashioned way of making animation?
Because it is shot live or scripted in real-time, it's much faster to produce Machinima then traditional CGI animation. A live action director will feel right at home and an animation director will be able to direct without having to rely on key frames. Multiple takes can be made in real-time or just a few takes while the rest is adjusted in post, dependent on the director's style. And because you can modify the original recorded data files, we can change anything in post--add characters, adjust camera angles, create camera moves, fine-tune animation, etc. It's much like doing a reshoot without having to call back the cast and crew.
What is so significant about shooting animation live?
Shooting live can produce a considerable time and cost savings of up to 30-40% and is a radical departure from the traditional key frame animation process. Now animation directors can direct puppeteers as they manipulate the character models in real-time while a live action director will feel right at home.
How does it save time and money?
It saves money by eliminating the time intensive processes of non-real-time character animation and scene compositing. In traditional 3D animation, characters are animated traditionally with keyframes. These animations are either painstakingly choreographed with other characters or composited together into the same scene. A one minute Machinima scene, for example, can be shot in real-time with all characters in the scene at once. And just like a film set, you shoot multiple takes until the director is satisfied. Without the need for a compositing process, you can view each take right there and then.
Sorry, I'm a laymen, can you explain that a little more?
Two-dimensional (2D) animation, like Disney's Tarzan or a Warner Brothers Looney Tune Cartoon, is drawn, inked & painted by hand and then shot frame-by-frame for the final animation. This is obviously labor and time intensive. A half hour cartoon could take six to nine months to draw and is usually done overseas to minimize labor cost. A feature could take two to four years to complete.
3D Computer Generated Imagery (CGI) animation, was pioneered in the late 80's early 90's and put on the map by Pixar's Toy Story. Instead of each frame being drawn by hand, a computer "renders" all of the characters and backgrounds. But a team of computer animators have to animate each character model individually for each scene. Once done, a "compositing" bank of computers renders all of the characters models and objects into the 3D background, making your complete shot. But because of the large amount of 3D graphic, lighting and animated information in each frame, it can take a very fast bank of computers hours, if not days, to render each frame. Some frames of Pixar's Monsters Inc took over 90 hours to process using over 400 computers ganged together in parallel. With 24 frames per sec of footage, you can image how long this process can get. Subsequently, Monsters Inc took four years to produce.
What a minute, are you saying you can produce Pixar level animation in almost half the time?
Well, no, not yet. A company like Pixar will always push the boundaries of what's possible in animation, I mean, come on, they're Pixar, and they've got an Oscar. But, with the advances in computer hardware coming in the next year, it looks pretty good that we can get much closer.
How do you use a c
Actually, that was a promo for Summoner and Red Faction... It was called Summoner Geeks... funny. :)
You can find it: hereand probably many other better places than iFilm too.
There was also a followup which I got on a coverdisc once which was also piss funny...
I think Red vs. Blue really deserves this sort of recognition... It's had quite a lot of influence, and at every Halo party i've been to in the last month, we have, in all seriousness, called them "Pumas". I don't know what's next: "Ok, who's the cheap bastard with Shiela?"
They awarded the ChupaThingy (you mean the Puma?) best supporting actor, very narrowly beating out Shiela the Tank
topreacher@signature.slashdot.org 1% rm -rf sig
The second amusing short, 'The Interview' is here. Just wait a sec while I download it... :)
For those who don't know, machinima is the process of creating movies using a video game engine.
Red vs Blue has created some hilarious work using the Halo engine. The "Blood Gulch Chronicles" are about a bunch of dopey marines stuck in the bottom of a dry creek bed. They live, they love, they laugh, they blow stuff up.
Check out the trailer.
Red vs Blue
For those of you who don't know, Fountainhead is the company of John Carmack's wife. As mentioned a long way down in his .plan file. So there's even more geek news for you.
Although it doesn't quite count as machinima, I always found Summoner Geeks (warning: annoying flash ads) pretty funny.
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Sarge: I would like to thank all you dirtbags at the Machinimainma Machininianma Machininama... dammit all!
Because the second one listed is a "firm" which leads me to believe it was one shop with multiple, perhaps quite a few entries. Of that, I would guess that none of their individual films won more than two awards.
Stewey
There are 10 kinds of people in the world. Those who understand binary and those who don't.
This seems like a good time to mention the Red vs Blue FAQs. There fairly easy to read for a FAQ. I just wish the Linux FAQs were that amusing!
Okay, so the redvsblue site has BT links for the most recent few episodes, which is great -- now does anyone have BT links for the trailer and early episodes, for those of us who've never seen any of it?
The early episodes are beyond comparison, very top notch stuff.
However, as the season gets on, the writing seems to degrade noticeably and the plot gets a little wonky at the end when Church decides to do that thing he does (avoiding spoilage).
I'd advise them to slow down a bit, produce fewer episodes and take us back to the excellent writing of the first 5 episodes.
"Simons.... I want you to poison Griff's next meal"
Google's new tag line:
Google...it's like an RTFM for the entire world.
If you like game "trick" demos, especially Quake ones, check out "Frags Done Extreme" also known as FDE... and also check out "Def Dag Extreme" (DDE). There are actually 2 movies in both of those series.
Basically they involve "best of" clips, blooper clips, and acrobatic stunts gathered from countless Quake deathmatches. If it has been a while since you have played Quake deathmatch, then I know you will be surprised with the stuff people are able to do in the game after playing it for seven years.
They can do trick jumps and acrobatics that you will swear they have to be using modified server physics... but in fact, all of the tricks are possible without modified physics. The stuff is so amazing that it might re-spark your interest in the FPS game that started this whole internet deathmatch deal.
FDE and DDE make use of too much slow-motion, but it is a necessary evil because most of the really cool acrobatics require extremely fast movement speeds, which are obtained using explosive jumps, bunnyhopping, strafe turning, accel zig-zagging, ramp jumping, wall running, etc... For some of the stunts, the players actually get their movement speed faster than a speeding rocket! Hence the heavy dose of slo-mo.
By the way, have you ever seen someone do an axe jump? If the above download links are dead, then try this site, which has mirror download links.
Here is a newly created torrent that has all the episodes. This means that it includes the earlier files, and all of the extras except the original trailer. This is is one .zip and weighs in at 254.9MB.
You should watch the trailer before you abuse everyone's bandwith.
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