Jenkins On War And Videogames
Thanks to the MIT Technology Review for their Henry Jenkins-authored opinion piece on the use of recent wars in videogames. Jenkins, an MIT professor and much-interviewed game-related academic, argues: "If the idea of turning war into games is so intrinsically offensive, why has there been so little public outrage over the use of playing cards as a way of representing the search for and capture of Iraqi leaders?" He concludes: "Given the divisiveness of current sentiments toward the war and the newness of games as a rhetorical medium, it is hardly surprising that these games offend some and disappoint others."
why has there been so little public outrage over the use of playing cards as a way of representing the search for and capture of Iraqi leaders?
Because the whole idea behind the deck of cards... was that US troops would carry them around, play games with them in their spare time, and memorize the faces of these guys so that if they happened to spot them... they could nab them.
The media really latched onto the idea, but the original purpose was to promote awareness among the troops of what they should be on the lookout for. NOT some crazy Right-wing warmongering wargasmic ploy. THAT is why there has been no public outrage.
Agree with most of the other stuff he says, though.
no thanks
"Given the divisiveness of current sentiments toward the war and the newness of games as a rhetorical medium,
Gee, isn't the relationship between games and war only a few thousand years old? Chess and playing cards originated in India and are both supposed to be modeled on war.
Seriously, this is a totally lame topic and you would think MIT wouldn't put up with this kind of BS, but I guess it even does.
First, lets review how what is written being a totally media (or Jenkins) manufactured story. Recall a Christmas Carol. What did SCrooge's assistant give his kid? A toy soldier. What game did your parents play as children? Cowboys and Indians or maybe Axis and Allies. Or the game Risk with it's similarities to WW2/1. Ever been to a Civil War re-enactment? Games and entertainment - electronic or not - have always been combat inspired.
Second, consider that this is a commentary that attempts to SERIOUSLY analzy something that isn't meant to be serious at all - electronic entertainment. He's not looking at the business aspect of it (is it profitable or not) but trying to take an unserious topic and discuss it in a serious way. Sort of like a lot of sports writers do - discuss a game as they would a legal case.
This article is totally irrelevant.