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GameCube Tunneling Software Rivals Clash

Thanks to an anonymous reader for pointing to a Warp Pipe website posting, in which the creator of the GameCube tunneling software alleges that "members of [planned GameCube tunneling alternative] Xlink community have exploited the fact that our source code (previously open source) is still sitting our SourceForge CVS servers." The confusing allegations, eventually shown to be unrelated to the Xlink creators, have ended in the Warp Pipe code declared closed source and removed from SourceForge. However, the Beta of the Warp Pipe online-enabling software for the GameCube, which "...will support residential DSL and Cable broadband with either a router or 2 NIC setup", is still due before the end of the year.

2 of 53 comments (clear)

  1. Exploited? by PeeweeJD · · Score: 3, Insightful

    I can't see how you can exploit source code out of sourceforge. Isn't sourceforge for sharing source code?

  2. Re:Must be fashionable to declare IP Violations by calebtucker · · Score: 4, Insightful

    I've been following the warppipe forums, and it seems like Chad, one of the devs, is just acting plain paranoid and childish. He's cited some forum posts as "proof" that they stole his code, but when I read the posts, I didn't see the proof.

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