GameCube Tunneling Software Rivals Clash
Thanks to an anonymous reader for pointing to a Warp Pipe website posting, in which the creator of the GameCube tunneling software alleges that "members of [planned GameCube tunneling alternative] Xlink community have exploited the fact that our source code (previously open source) is still sitting our SourceForge CVS servers." The confusing allegations, eventually shown to be unrelated to the Xlink creators, have ended in the Warp Pipe code declared closed source and removed from SourceForge. However, the Beta of the Warp Pipe online-enabling software for the GameCube, which "...will support residential DSL and Cable broadband with either a router or 2 NIC setup", is still due before the end of the year.
About a month ago, when they released alpha1, the binary was with a GPL licence. I asked them to release the source. They didn't do that. Instead they changed the licence to a closed one.
the binary is still at http://diablero.free.fr/warppipe/
They are so childish with the project, it's quite sad :(
-- Et Dieu dit "M-x lumiere" et la lumiere fut. --
First off, Warp Pipe takes full responsibility for our oversights. We were under the impression that since we disabled the "browse cvs" function and changed our project from GPL to a closed source license 2 months ago, that our source was protected. We were wrong.
We also were under the impression that since Source Forge allows you to change your project to a proprietary license, that closed source projects were also allowed. We were also wrong about this, and as soon as we were notified, we pulled the binary releases and started to terminate or relationship with Source Forge, as the code up on CVS represents code that has been protected by a non-GPL license for over a month.
The person who posted the CVS link claimed he wasn't aware that we pulled our release (even after users were complaining about the release missing on our forums). He also was aware that the code had no license attached because it was not meant for public distribution via CVS. He also knew we went closed source over a month ago. This is why I bring up the question of ethics. Yes, we were wrong in assuming that Source Forge supported closed-source projects. However, we were (and still are) in the process of handling this issue with Source Forge. And we could have done so privately without our code being distributed to the public. Something we didn't want to happen.
Also, our decision to go closed source was made by everyone who contributed to the project and we have every right to do so. Nobody was left out in the cold. Every contributor made the decision and they are still contributing to the project. Since this code does not have a license, they should not assume that it is protected under the GPL. As a member of the team who owns the IP, it is not protected by the GPL. You are free to browse, but we do not sanction any forked effort. Please respect our work and our decision to keep our work and source our own. Our whole goal is to provide a great product for the GCN community. If you wish to create your own project, please do so. However, we respectfully ask you to leave our code out of it.
As for the Xlink team, we have made amends. I had a long chat with the Xlink project leader and he has assured me that he respects our IP and he will have nothing to do with it. We discussed some problems we both had tunneling our respective consoles and shared a few good ideas to boot.
So, in the end, everything has been cleared up and this Slashdot posting is a recap and blowup of old news. We take responsibility of our oversight, and we are moving forward. We just ask those of you to respect our IP. If you want to use our code, do the right thing and obtain permission.