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Fountainhead Boss On Machinima Perils

Thanks to Machinima.com for their interview with Fountainhead Entertainment boss Katherine Anna Kang, in which the ex-id software biz person discusses their "independent production company that specializes in documentaries and animation... our specialty is Machinima" - that is, "filmmaking within a real-time, 3D virtual environment", often involving videogame engines. Kang laments: "I'm sad that Machinima isn't as popular as I thought it would be by today... the one thing that worries me is that Machinima will be seen as a hobby and not taken seriously, and that very much annoys me." She also mentions: "We may open-source an academic version of [in-house movie tool] Machinimation in the very near future."

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  1. Machinema is not... by yellow*five · · Score: 3, Insightful

    Prerendered cutscenes. It is not necessarily "live acted", although Red vs. Blue is. It can be scripted and keyframed. It's defined by being "in engine", meaning rendered at one point in real time by what is typically a game engine. This is most often seen in cutscenes in action games that don't cut out to some prerendered or animated sequence. When a community as tech savvy as /. doesn't really understand what machinema is, I think it's a little early to worry about how seriously it will be taken.