2003 IFComp Award Winners Announced
An anonymous reader writes "The 9th Annual Interactive Fiction Competition has now announced its winners - the start of the judging was previously covered on Slashdot." There are a number of sites with reviews of the competing text adventures, which are all freely downloadable, and winner 'Slouching Towards Bedlam' ("a game of multiple paths... set in a steampunk universe with Lovecraftian overtones"), and runner-up 'Risorgimento Represso' ("on a par with most Infocom games, and exceeds them at many points", but paradoxically too long to be played through within the 2-hour judging period), both get plenty of kudos from judges.
although paradoxically too long to be played within the 2-hour judging period
It's not actually a requirement that the game be playable within two hours; the rule is that the judges only will play the game for two hours before scoring it, whether they've completed it or not. (And now that the comp's over, it's so much the better to have two such high-quality games that go above and beyond in terms of length.)
Congrats to the winners.
I'm not surprised that the games are Z-Code and the next 10 are all either TADS or Z-Code. I don't understand why anyone would enter a Windows-only (or other proprietary formatted) game. If the home judges can't play the game, they're not going to rate it (highly or otherwise).
It can be parsed like any computer language! Ah, English..."Get in the right lane". "The correct lane?". "NO! The right lane". CRASH.
-Libertarian secular transhumanist
So far I'm intrigued enough by the concept to try to beat the puzzle(s); other works of IF often seem far too contrived. My only annoyance is that some idiot posted a spoiler of what I'm guessing will be a major plot point on r.g.i-f with no warning. I've declared a personal moratorium on reading anything related to games I haven't played to my satisfaction yet.
TO BUY A NEW CAR WOULD MAKE YOU SEXUALLY ATTRACTIVE.