EVE Online - MMO Space Sim Talks Budget, Space Stations
An anonymous reader writes "MMORPGDot's new game status report details the latest advances in the space-based MMOG EVE Online, discussing the highs and the lows of being the reigning champion of MMO space sims with Hellmar, EVE's lead programmer." The interview shows that the game's 30,000 subscribers, although tiny compared to other MMOGs, is "...more than enough to keep the game running, [as] we are a small company with considerably less overhead than many other MMO operations." It's also revealed that the equivalent of a housing expansion for space is planned: "We have also been working on player owned structures in space for quite some time now and will release them into the game early next year. The structures allow players to build small towns in space, comprised of control towers, sentry guns, power generators, mobile refineries, field assembly arrays, ship hangars, and more." HomeLanFed also has a recent interview with the EVE Online developers.
I really wish they would make a game like this based on hardwar
Is it a boat?
I find it hard to get excited about these games. It just seems like they keep trying and trying. They are timesinks and alot of the gaming generation is getting older. I wish I had time to play all these great games out there, but I gotta eat. Also, all the people on those things are just irritating, i play games to get away from it all. I went through highschool once already :)
Der Tod ist der einzige Weg hier raus!
I tried Eve last month. Put a good 25 hours worth of time into playing it. And after that I canceled my subscription. The game had tons of problems but the biggest was the experience system.
THERE IS NO MOTOVATION TO PLAY. You get XP just by having a subscription. You don't have to be online or even playing. Basically they just want you to pay your $$$ and they give you XP for it. You can't get XP any other way and the times needed to upgraded skills can take days or WEEKS.
The entire game economy is based on mining. Yep, you PAY real money to work. Go out and find asteroids to haul back and sell for money. Of course you can do anything with your money you get until the XP system gives you enough points to BUY a skill.
Then to top it all off, they have one devel guy working for new content. Half the "planned" things are "coming soon (tm)" as of six months ago...
Sorry, but real life is boring and slow enough for me. I'm sure not going to pay someone to put rocks into cans for fun.
Puzzle Pirates is the only MMO I play. All the other MMOs have leveling treadmills. Puzzle Pirates has puzzle games. MMO + Puzzles games + Pirates. It can't be beat. No leveling treadmill, no boredom, none of the pitfalls other mmos have. And it's all java webstart, so any os will work.
The GeekNights podcast is going strong. Listen!
Mankind is a space MMORPG and has WAY more users than Eve Online.
What is it with net journalists and their willingness to smooch the bungholes of MMORPG developers?
Fuck the system? Nah, you might catch something.
It's about MMORPG's, the article is talking. Mankind is a MMORTS. There's a difference, you know.
EVE is just point&click and requires no skill to play, on top of being extremely boring. There is a small game out there called Jumpgate. It doesn't have the eyecandy that EVE has, but its flight and physics engine is superbly done and the game requires decent hand-eye coordination to be able to fly around. Community is small but very friendly. The emphasis is on PvP, but there are players of every type. Most of the RP is player driven, and money can be made in various ways. Communication between players and devs is constant and open. The download of the game itself is not very large (121MB w/music 53MB without) and 10 day free trials are available. Sorry if this sounds like an advertisement, but the game is really great, and the people who play are very passionate about it.
The game has nothing to it...no soul. I've been playing JG now for 3 years and I'm still not bored. It is far more intimit, becuase you are right in the cockpit of your ship In Eve you can buy education in skill points. IN Jumpgate you all you have is your own mind and dexterity. Your personal social skills, intellegence and ability to use your flight stick are the difference between success and failure. In Jumpgate being in a room, by yourself playing with your stick ain't obscene...it's necessary.
Ive been playing Eve-Online since release. Eve is a complex game and the learning curve is steep in the beginning. It took me few weeks to get the hang of it. In the beginning the best ppl can do, to get a kickstart into the game is joining a good corp. There you will get the support you need to advance fast in Eve, both in money, assets and experiance. Playing for a few days isnt enough to get a feel for everything that Eve offers, but after that steep learning curve... there is no turning back.. you are hooked
The difference between eve-online and other mmorpgs is that in eve there is no sharded worlds its all one server. Its not everquest thankfully and the skill training aspect of it is what makes the game. There isnt any getting to 50th level and then finding out your profession is useless.
The game itself is getting better and those people looking for something a bit different than a standard doac an everquest type game do find it enjoyable. I know i do
Jumpgate is an MMORPGSS it is THE First, And Only I might add, Massive Multiplay Persistant World Space Simulator.
There are really only two Different Servers. One in the US and one in Europe. And that is only due to the fact that JG is published by a different company in Europe.
And in Jumpgate if you make level Fifty and your career path is obsolete...you can, Get this!!! choose a different career path, without having to "buy" skill points.
Eve claims to be a Space sim...that's garbage. Yeah I can get a real feel for space travel through point and click, yeah right..Jumpgate is THE ONLY MMORPG space sim. Stop Admiring your ship from afar and get into the cockpit already.
JG is also 1000 times as stable as Eve. You can play it on a 400mhz machine with a 16meg vid card and a 56k modem. I know becuase I have done it.
Man Jumpgate is great. I played eve for 3 months, followed my squad over from Jumpgate.
Well as in above mentioned part, eve you sit back and watch, while occasionally clicking. The lag is unbelievable when 2 or more ships get within visual radius of each other. Half the battles I participated in you die without realizing who is shooting at you due to the lag.
While in comparison, Jumpgate has little lag, yes if you get 50 pilots in one sector, there will be some lag. But you are there, the adrenaline is rushing, the pulse pounding, and the sweat flowing.
That is only a fraction of the game play as well. The political spectrum is entirely player driven. You have all manner of squads that cater to different tastes.
I chose Jumpgate over Eve, and I would humbly submit that even if the graphics are not as pretty as Eve, the game play is far more intriguing as well as exciting.
Eve is fun at first (a lot of fun) but after a while you will want to slam your head into your desk. It gets mind-numbingly boring. You can play 20 minutes a day and after 2 months have amassed wealth beyond your wildest dreams. Seen every part of the universe (looks like ever other part of the universe). Been in almost every ship and done all that there is to do. Do you hear the giant sucking sound? Space is a dark and lonely place when you need to wait 2 months (TWO MONTHS) for that next skill to finish training. I found myself logging in only a few minutes each week and then I decided paying $12 for 1 hour of play a month just wasnt worth it. Account status: cancelled:
They say they have 30K subscribers and all this stuff is coming out. They are totally full of it. On average no more than 3000 people play(obviously if only 3000 people of the 30K log on at once, that would explain it, but i have a strong feeling this isn't the case). And we've been in retail for almost 6-7 months with no real content added since beta. They threw us a bone and gave us a new mining laser (great..better mining!). Basically theories are running around now, that 2003 is a retail-beta run. and in 2004 they will actually put some work into the game nd re-release it sorta. It's boring and lifeless at the moment.
We had a clan of around 40 guys from the beta test. Since then all but 2 have quit the game entirly because the compnay hasn't done much then fixed a few bugs every month. They promised stuff every month or so, and nothing has happened for half a year. We'll see what 2004 holds, but the rrest of my group is quiting next month. Don't know if we'll come back. They've been promising player owned items (space stations etc) for months now and then a few weeks ago they basically told us "next year maybe". As it stands now, we can only own ships. We can't build anything else really (save weapons etc).
Positives: The game is beautiful. and that's about it.
We've had player owned stations for about 6 months in Jumpgate. You can store multiple ships...sell items in a market and set prices for said items. store your componants and what not.
The Devs are promising us a factory module for the player owned stations, but to tell you the truth it seems in Jumpgate we are leaps and bounds above Eve in those regards.