Chinese Lawsuit Seeks Return of Virtual Weapons
Howzer writes "In breaking news from behind the Great Firewall of China, an online gamer is suing JC Entertainment to force them to restore all of his Redmoon 'biological weapons' (his words) and compensate him for emotional damage. Some heavy hitters are lining up on both sides, as it appears the gamer has already had at least one day in court and may have several more. Now, this isn't the world's first by any means, but it's China's first, and China's fledgeling legal system often favours the little guy against big, faceless multinationals, especially when the law isn't clear. And if he wins, it will certainly put a dent in the fastest growing online gaming market on the planet." We've previously covered the early stages of this lawsuit.
The article doesn't say how SHUILIU0011 stole the items. Did the guy use a decent password on his account, or was it some kind of crack that the thief used? However, you'd think they have some method of restoring the items if he could prove they were stolen by another user.
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I think people are starting to recognize that the time and effort (not to mention subscription dollars) that go into the levelling treadmill for MMORPGs means that your resulting character and items do have economic value, just like if you'd spent the time building model sailboats or writing software code. Whether it should be enough of a basis for suing people I don't know, but companies should put more of an effort into security for MMORPGs than just to say, "Ho hum, guess we got hacked again. Let's just reboot and pretend it didn't happen. Good thing our EULA denies all liability!"
I think I hear the sheep calling...
China's fledgeling legal system often favours the little guy against big, faceless multinationals, especially when the law isn't clear.
If this isn't a disguised anti-american troll then I don't know better...
too bad the american legal system is so oppressive. What do you want, the gamer to get a $15,000 fine from the RIAA?
" China's fledgeling legal system often favours the little guy against big, faceless multinationals". Make that against American multinationals. They don't favor their own very much when they're enslaved by Chinese companies. BC
And if he wins, it will certainly put a dent in the fastest growing online gaming market on the planet.
Even if he won, I can't imagine that it would scare off the online gaming industry. China is a huge market and companies see a potential for some major profit when looking at China. If online gaming becomes as popular in China as it is in Korea, then online gaming companies will be rolling in money regardless of lawsuits.
Greed conquers all fears
Take a quick peek at Redmoon's "Rules of Conduct":
http://www.redmoon-europe.com/support/eula.php
Li was certainly inconvienced (rule 2) and his gameplay disrupted (rule 7) either through a hack or a game bug (rules 19 and 20 respectively). As mentioned in the acticle, he apparently has given false information reguarding his name (rule 15), but even if he wanted to make a correction or accusation, he is refused the opportunity to make real name statements (rule 17).
I like how the defense claims Li "cannot prove there was such a virtual larceny". Such a statement nearly guaruntees that the onus of proof will fall on JC Entertainment's shoulders: They control the physical systems that house the digital assets. They have backups that can be restored and verified.
Could you imagine going into a police station:
Li: "Hi I was mugged by that fellow over there and I can see that he still has my wallet."
Police: "That very distinct, and rare wallet?"
L: "Yes, and I would like it back."
P: "How do I know that you didn't just give it to him?"
L: ?
P: "Oh oh oh! It appears that the theif is wearing a t-shirt that says 'I cannot be arrested', so there is really very little we can do for you..."
- Jay!!!
Saddam Hussein really should sue the UN for letting Monkey W. Bush steal his biological weapons. Not to mention also sueing Dubya in the international courts for his war crimes.