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Lion And Lamb Project Lambasts Videogames

Thanks to Gamasutra for pointing to the Lion And Lamb Project's new listing of their 'Dirty Dozen for 2004', as the organization, which "works to reduce the marketing of violent toys, games and entertainment to children", singles out Rockstar's Manhunt for its 'Pushing The Envelope' pick, despite the Mature rating, mentioning that "69 percent of underage teenagers were able to buy M-rated games at retail stores." Interestingly, Sony's Teen-rated Jak II is also criticized under the heading 'Deceptive Branding: The Sequel That Isn't', with the comments: "The original game in this series - Jak and Daxter - was rated E for Everyone... parents who feel comfortable with this 'brand' are in for a rude surprise if they purchase the sequel for their young children." However, the project's Top 20 non-violent toys also include videogames, including Dance Dance Revolution and Zoo Tycoon.

3 of 69 comments (clear)

  1. Printing that out as my Christmas list! by heldlikesound · · Score: 4, Funny

    Thanks for the tips!

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  2. list is of value (to busy/lazy anyway) by Anonymous Coward · · Score: 4, Insightful

    of course any list like this seems silly, but the listing of JakII as not being in line with the first is a good point. Sure the blame is on the doofus who buys an inappropriate game for his kid, but assuming II is a continuation of I is an easy thing to do.

    I think the main targets of these lists is "grandma" who is looking for a gift for the kiddies.

    Of course, as a youth I would have much more preferred a "toys/games that aren't totally lame or out of date" list

  3. Of course, the responsibility is shared. by Sheetrock · · Score: 4, Insightful
    Parents picking up Grand Theft Auto or Doom for their children can't very well claim ignorance about the violence of the content. If they aren't maintaining a healthy level of involvement in the lives of their children they've got no one to blame but themselves.

    Having said that, video games today are a virtual "pornography of violence"; characters are maimed or killed without thought to consequences in most titles, which are ultimately marketed to children when they share space among children's titles in gaming magazines or on review websites. It's highly unlikely even grown adults leave a session of intense gaming (or violent movies for that matter) without some imprint, as these games are designed to trigger and reward unhealthy responses.

    I've got a certain amount of room for games like BF1942 in my free time, but I also enjoy games like Zork or Myst that are underrepresented in today's lineup on the shelves. Maybe they've got a point?

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