Spector Comments On Deus Ex 2 Demo, Game Now Gold
Thanks to VE3D for pointing to an Ion Storm forum post containing Warren Spector's comments on the reception of the Deus Ex: Invisible War demo, which was released a couple of days back, and has garnered considerable controversy over perceived console-centric design and over-simplification. Spector, the project director on DX2, and creator of the original Deus Ex, comments: "We're as dedicated to the PC as we are to the Xbox", but agrees: "We've heard the comments about some of our UI choices on the PC side and we want to address them, whether through an updated demo or a PC game patch or both." He concludes with a clear message: "We stand by our game design choices... We honestly feel we've delivered a more focused, purer version of the game we set out to make the first time." Meanwhile, Blue's News is reporting that the game has officially gone gold, and is due in stores December 3rd for both PC and Xbox.
"Go gold" means "the game is finished and ready to start being sold". You're confusing the term with phrases like "go platinum" from the music industry.
qntm.org
Why does it take 5 pistol rounds to the head to take out a guard?
Makes you wonder. The first four. You think the guard noticed?
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Are we supposed to know who Linus is for some reason?
He's a legendary game designer and doesn't need any introduction to most up-to-date game enthusiasts.
It could be because he/she liked Deus Ex, but didn't care to read every story and interview with the people that made it. Therefore, this person can still enjoy Deus Ex without knowing who Warren Spector is.
It's like sex, except I'm having it!
> Are we supposed to automatically know who Warren Spector is for some reason?
e loperId,127/ (Third hit).
Google is your friend. As always.
http://www.mobygames.com/developer/sheet/view/dev
If you care about Deus Ex, you know who Warren Spector is.
It's hard to be religious when certain people are never incinerated by bolts of lightning.
The problem we were trying to avoid was the case where the player could simply run directly towards an enemy at top speed and shoot them once in the head with a pistol, thus conserving other types of ammo.
With this kind of thinking, Bruce [Willis] and Arnold [Schwarzenegger] would be out of business pretty quickly...
It would be less funny if you knew that shooting a guard once in the face elicits a confused cry, the second time prompts a stern warning, and only on the third time do they attempt to set you on fire.
Throwing large steel drums at a guard only results in a stern talking to, no matter how many times you do it.
In the world of Deus Ex, those are the two chief concerns - a totally nonsensical damage model and an absolutely abysmal AI (it's worse than the first one).
There are no silent stabs in the back, no sharp-shooting headshots. But it doesn't matter, because the AI doesn't quite achieve the competancy of a brain-damaged dog.
-lw
Mods: Disagreeing with me != my post Offtopic / Flamebait.
World without hate or war, invaded. Tragic?
So I downloaded the demo and am playing this Liberty Island level with the statue of liberty destroyed. I've got an AMD k6-2 380 with a TNT2 card. This sucker runs horribily! It's like a freaking slide show! This is supposed to be the Unreal engine, but there's nothing here. I mean, the statue of liberty level looks cool and everything, but honestly. It takes a 600 with a Voodoo5 to get any kind of decent framerate. Who at Ion Storm thought they could get away with just supporting 3dfx cards? This should work just as well on my nvidia card as it does on my brother's 3dfx card. Just because nvidia is new to the game doesn't mean Ion Storm should drop it! Unreal Tournament runs no problem, so what gives?
And the gameplay design. What horrible AI! You can shoot Bad Guy A who's standing beside Bad Guy B, and Bad Guy B freaks out for a minute but if you hide, he's goes back to business as usual, even though his smoking buddy is laying knocked out cold on the ground. How realistic is that?!? Wouldn't the guy go get friends or something? Wouldn't he call up his supervisor on some kind of futuristic radio? Give me a break, this is completely non-real Ion Storm. All you have to do is kill the guys one at a time, hide, and then kill the next guy. Whoopie. And there's more! Like the bad guys would actually leave a vent hole with boxes at the side of the building that you can climb up into. Honestly. The AI sux Ion Storm! They don't even dodge behind buildings, and all you have to do to run away from guys is enter a vent. You can shoot a guy with a poison dart, walk away and come back 5 minutes later and the guy is still standing there like you never hit him. Wouldn't he be looking for the bastard that shot him with the poison dart? Whatever. Don't give me this "Guess it was the wind crap."
The skill system SEEMS neat, but it's so unrealistic. As if within a period of 5 minutes gametime and a helicopter ride to a different level you suddenly become a better swimmer. Riiiiiight.
And let's not even talk about the inventory system. Sure, I got used to it within an hour, but it's like a freaking jigsaw puzzle! Why can't they just use what 's worked FOR THE LAST 10 FREAKING YEARS since Wolf3d and just give me 10 weapons, 1-10. None of this number slot crap. It's like they completely ignored everything that has been done before. Why do I have to inventorize all this freaking ammo! I'm like a walking weapons depot or something. good grief.
This is definitely not as scary as System Shock 2 either. Which, I might add, runs completely FINE on my system. They should have just made it like System Shock 2 and stuck with what works, throw in some conspiracy theories and leave it at that.
Let's not even talk about the physics.
I hear that halfway through the game you can't even sneak around anymore because there are these near-invincible commandos! sup wit dat Spector!?
I don't understand why I have to upgrade my computer just to play this game. It's like Ion Storm was just ignoring their customer base from System Shock 1 and 2 and Thief, which all run fine on my PC. This demo will definitely stop me from buying Deus Ex!
You may be modded troll, but your post is the most insightful I've read since this demo was released. Its a beautiful piece of ironic prose.
Read Errant Story.
And I have a geforce mx 440 card with 64 MB - didn't like my pixel shader....
It's Christmas everyday with BitTorrent.
DX2 was a big let down for me. I was expecting something like DX1, with reasonable performance. I've got a 1.33Ghz Athlon and GF4 ti4200, and the game ran very badly. Also, the UI made me feel like I was playing on a console. Lately there just doesn't seem to be any good games being released. . .
http://www.gentoo.org http://www.opensource.org/halloween/
Athlon 1800+, GeForce3Ti500
.ini changes I've mentioned.
Demo ran 'fine'. No tweaking, straight out of the box. If people are honest about the game not running for them, then I will admit that there must be some problems somewhere. What they are, who knows?
the UI problems can be tweaked. Surf around, and you can move the HUD out to the border of the screen a bit.
The controls are a little floaty. Again, surf around, things can be tweaked.
Have a little bit of faith. The dude says they'll patch. With any luck, it'll be a day and date patch, with at least the two
I've preordered, and have every intention of picking up the game next Wednesday.
Jesus was all right but his disciples were thick and ordinary. -John Lennon
Gold as in gold-backed CDR, not gold record. The final version of the game has been burned to a CDR and given to the publishing house.
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I'd rather be flamed than ignored.