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EverQuest Players Defeat 'Unkillable' Monster

Thanks to Got Game? for their posting discussing the in-game slaying of Kerafyrm, aka The Sleeper, in PC MMO EverQuest. This event, commemorated with a screenshot on the site of one of the guilds involved, is notable because the players "...killed what Sony Online Entertainment intended to be unkillable. But rather than actually make it untargetable, Sony just gave it a hundred billion hitpoints. For those non EQers out there a reference scale: a snake has about 10 hitpoints. A dragon has about 100,000. A god has 1-2million." So, it took "close to 200 players almost 4 hours to beat the thing down into the ground", after an earlier failed attempt where the guilds "beat it down to 27% and then it mysteriously disappeared. Without dying. It seems that one of the Game Masters at SoE reset the zone because 'they thought the encounter might be bugged'."

8 of 196 comments (clear)

  1. Re:The Result? by roche · · Score: 5, Informative

    The last line in the first article says, "Oh, and God drops no loot."

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    roche
    Bah Humbug!
  2. Re:One question... by aster_ken · · Score: 4, Informative

    NOTE: I am not an EverQuest player.

    This monster has been attacked before. It can only be summoned once per server. When it is summoned it goes around the zones killing everything. It has an insane regeneration rate! The last group to attack it couldn't get it below about 97% because it would continue to regenerate faster than the players could damage it.

    However, Sony didn't account for the higher levels (60-65) when they designed this creature. The higher the level caps, the higher the damage caused. Thus, the Sleeper died.

    Yeah, my thoughts are kinda disconnected there. I'm sleepy. Leave me alone.

  3. Re:Storyline Problems by Lordrashmi · · Score: 4, Informative

    They don't have to. They will just respawn him, probably with more hit points and forget about it.

    The majority of Dragons have storylines that they are apart of but they get killed all the time.

    (I am a recovering EverCrack addict, clean over a year)

  4. Re:Those were the days. by Violet+Null · · Score: 5, Informative

    Ummm. Not quite.

    1) This happened during betatesting, before the game went live.

    2) Lord British died, not through the guy exploiting a bug in the client, but because British's "Invulnerability" flag had gotten lost during a reset.

    3) He was not banned from UO, he was banned from their beta testing, since he had (unrelated to killing Lord British) exploited bugs in the client without reporting them.

    http://www.aschulze.net/ultima/stories9/beta.htm

    (Or google for 'ultima online killing lord british')

  5. I bet... by Crayon+Kid · · Score: 2, Informative

    ...it was Chii who did the Sleeper in. :)

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    i ate crayons when i was a kid and now i have two braincells and the blue ones taste nicer
  6. Re:Sometimes the engine won't let you... by Luigi30 · · Score: 2, Informative

    Yes, it was implemented the same way in Freespace 1 and 2. If a ship was needed for the mission's plot (like Alpha 2 in one mission), a flag was set and his hull couldn't drop below 1%.

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    503 Sig Unavailable

    The Signature could not be accessed. Please try again later or contact the administrator
  7. Re:algorithm for hit points by Control-Z · · Score: 4, Informative

    This is the account I like, from Rainz:

    The servers had just been taken down to prepare for the huge influx of players for the speech Lord British and Lord Blackthorne were giving throughout Britannia. When the servers came back up, I strolled through Britain with Helios, my fellow guild member. We headed to Blackthorne's castle where the first speech was being given. LB, Blackthorne, and their jesters were up on a bridge orating to the masses. Unfortunately I wasn't playing my mage character, so casting spells from a spellbook was out of the question. Luckily my character was a good thief who had high "stealing" skill. I desperately searched the backpacks of those around me and eventually came upon a fire field scroll. After that it was pretty simple, I just cast the scroll on the bridge and waited to see what would happen. Either LB or Blackthorne made the comment "hehe nice try", can't recall exactly who. It was a humorous sight and I expected to be struck down by lightning or have some other evil fate befall me. Instead I heard a loud death grunt as British slumped to his death. After that it was just pure mayhem, Blackthorne or another force summoned 4 daemons into the castle and people were dying left and right.

  8. Re:100 billion? Unlikely. by Anonymous Coward · · Score: 1, Informative
    The standard requires long to be at least as large as int.

    That page is comically wrong. All integers are rational, all rationals are real, floats and doubles can only exactly represent certain rational numbers. A char is the smallest addressable unit, which may or may not be called a byte. They neglected signed char, wchar_t, and all the actual size constrants (such as char at least eight bits, short at least 16, long at least 32).