PC Magazine Reviews Sharp's 3D Notebook
Moochman writes "I recently discovered this article over at PC Magazine, an excellent and fairly complete review of the Sharp RD3D, aka the 'world's first 3D laptop' (see previous Slashdot coverage here). In addition to rating performance, features, etc, it provides a nice little explanation and diagram of how the no-glasses 3D technology works, and discusses possible eye-strain issues. The biggest disappointment is that even the included 3D games still don't work right." Moochman provides a link to Sharp's information site, too.
3D, when it blatantly isn't?
Now I come to think of it, it could be 3D if you think of time as being a dimension...
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Good old PC Magazine, where if you don't have a 27" monitor, your computer system is worthless. Sometimes having all that free evaluation hardware and top-of-the-line enterprise-class software causes a reality-free zone where everyone spends $18,000 a year on brightly colored new icons to click.
Quite surprising they didn't use the word "clunky" at least once.
In addition to rating performance, features, etc, it provides a nice little explanation and diagram of how the no-glasses 3D technology works, and discusses possible eye-strain issues
;)
Well, if we're talking about porn being viewed on one of these things, i think eye strain will be the last of their worries
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First off, every laptop is 3D. As long as they don't make it into flat sheets of paper, they have width, height and depth. And then referring to flat screen as 3D... Yeah, mod me down as flamebait/troll, the fact that you see 2 separate images with 2 eyes doesn't make it 3D. You can't look behind it, you can't just tilt your head to see it from different angle, and if you try, you lose all the '3d' effect.
I remember one SCI-FI book where they had a really 3D computer. A small medallion with one button, that upon pressing the button displays a holographic interface - and senses user's interaction with it. And the display is fully holo=3D too.
But that's a far future, and now anything that cheats your brain into seeing depth being called 3D is considered a good marketing technique.
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what i am intereted in is what kind of API they provide to access the 3d capabilities of their display technology. what exactly are the games doing to make them look 3d? is this just an opengl wrapper (like wicked3d for an anaglyph effect) or is there support in the video card hardware to output to this kind of display...interesting stuff though, either way
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Te 3Dness works (or was that fails to work?) by allowing each eye to see a different picture. Only B&W is 3D, and the front picture is color. This is cheaper but no doubt causes problems. It's no surprise that "3D" games don't look 3D on it because it is a different type of 3Dness than before.
Give this some time, and it will improve significanttly. Plus, it will be backed by the computer industry (sell more bigger CPUs and memory)
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After all, my current laptop is what... 14" x 12" x 2"? I want the darn thing to be as thin as a piece of paper... and if it folds up, so much the better. The heck with the fancy displays.