Puzzle Pirates Done, Walking Plank To Release
Spuggy writes "Ahoy mates! Yohoho! Puzzle Pirates (originally mentioned a few months back on Slashdot Games) now has an official launch date of December 8th, 2003 - it's available in Windows, Linux, and Mac OS X flavors, and has been playable in Beta form for a while now. For those of you who have still not tried the game out, Puzzle Pirates is an interesting marriage of several puzzle games and aspects of a MMORPG; but instead of your typical hack & slash of EverQuest, you perform various single/multiplayer 2D puzzles to power your boat, craft various goods in the game, and even fight your fellow players and a series of NPC Brigand boats who threaten your voyages across the ocean!"
This game really is great; if you sign up now before the December 8th Release date, you can get 2 years of the game for $50. It's definitely filled the void in Linux gaming for myself and all for the price of a PS2 game that I get sick of in 2 weeks; not to mention being able to see some of my ideas and features be implemented into the game
The devels really are great, they're constantly active on the forums and in game; not to mention that they actually listen to the players (for example, there were quite a few complaints that there weren't enough Brigands (NPP boats) out there for you to pillage, so the devels made a few changes to the game so you now see consistently more Brigands on the waters).
I highly recommend that you go check it out; for anyone new to the game, feel free to look me up in game for any help or info "/tell spuggy". I also recommend that you get involved in the social aspect of the game, which as a previous poster said, ranks right up there as one of the best features of the game.
Cheers, hope to you see you all there.
Arr, matey, I beg to differ. While the speech isn't totally pirate nor totally devoid of real world, there are frequent "Arr", "Matey", "Avast" and other pirately talk thrown in. Lots of flavor, really enjoy playing.
Mirka, Pirate of the Velvet Claws
Oops, my bad.. they have a link for Panther compiled for its jvm.
Heute die Welt, morgen das Sonnensystem!
For sure, Puzzle Pirates is going more for Yahoo!'s audience than EQ's. That said, a lot of our players are old school veterans from EQ, UO, AC and other MMORPGs. They like the change from a levelling treadmill, that player-skill counts a lot more than grinding, and the player-driven economy, colonisation etc.
I'm not going to presume that Puzzle Pirates is the game to rock the MMP world, as we're pretty small and independent, but I will say that I think that a radical departure from both fantasy genre and level-based progression gameplay will be what rocks, not yet another diku. Not wishing to imply that WoW is necessarily that, as I've not been following it too closely.
Here is the pricing faq