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NYT on Game Mods

Bansuki writes "The New York Times has an article about the role of the modding communities in the games industry. It's a decent overview of the current state of modding though it focuses heavily on Epic Games and the Unreal engine. They spotlight the Unreal University program (an Unreal sponsored event giving classes to potential modders) and Red Orchestra (a highly ambitious mod of the Unreal Warfare engine). The article also mentions machinima as a type of mod with artistic potential and gives due credit to Id Software and Bioware for their work in making engines available to the community. But here's a glaring omission: Half-life and its wildly successful mods. Odd."

2 of 172 comments (clear)

  1. Here's a mod by Troll_Rex · · Score: 0, Funny

    Slashdot Half-Life. Cmdr. Taco is the G-Man, Hemos is one of those big brown red lightning throwing guys, and CowboyNeal ... well ... he's a BIG boy, so he gets to be that fat slug thing crawling through the portal at the end of Opposing Forces.

  2. Re:Building a mod inside a level editor... by pavon · · Score: 4, Funny

    hehe, only on slashdot could Mohammed Al-Sahaf be considered informative.