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Ten Years Of Doom Celebrated

mmx writes "GameSpy is partway through a week-long feature celebrating the 10th anniversary of seminal FPS Doom: 'Ten years ago today, Jay Wilbur uploaded an executable to the overloaded University of Wisconsin FTP that pretty much changed first person shooter games forever. He was having trouble because it was packed with rabid DOOM fans, slavering over the demo's imminent release. Eventually Wilbur had to have them all kicked off, and only then did he manage to get the roughly two-megabyte file online.' GameSpy's Doom timeline is pretty interesting, and Doomworld has also started a special anniversary feature. Happy birthday, Doom... and thank you, id software."

3 of 51 comments (clear)

  1. Re:Duke Nukem sez... by Anonymous Coward · · Score: 1, Informative

    What's idiotic about it?

    Duke actually said that if you found a secret with a doom guy on some pike on one of the levels.

    I think the Shawshank Redemption level was my favorite reference. But the Raiders of the Lost Ark one was pretty good too.

  2. Don't forget the 5 year stuff... by bigbigbison · · Score: 3, Informative

    Doomworld still has some pretty usefull stuff up from their last celebration, five years ago. 5 Years of Doom is still a pretty interesting read.

    --
    http://www.popularculturegaming.com -- my blog about the culture of videogame players
  3. The newer DooM ports by axolotl_farmer · · Score: 4, Informative

    Remember that DooM is still being developed. The newer source ports adds a lot to the DooM experience, like higher resolutions, mouselook and even 3d models.

    Check out ZDooM available for Windows and Linux. It's a very stable port that adds a lot of playability compared to running iD's original DooM under Win32.

    Also JDooM, a fun port that adds a lot of eyecandy under OpenGL.

    This post is pretty much a rerun of one of my earlier!