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UbiSoft Blocks Virtual Drives With Raven Shield Patch

Thanks to EvilAvatar for their story discussing UbiSoft's new patch for PC stealth action title Rainbow Six 3: Raven Shield, which "checks PCs for ANY clone or virtual drive programs and then fails to launch the game if such devices or programs are found." The article explains: "What this has, in turn, done is disabled thousands of consumers who use programs like Daemon Tools, CloneCD or Alcohol 120% from playing their UbiSoft games even if they have their own physical CDs in an actual drive." The writer is furious, pointing out: "Irregardless of what the virtual drives or virtual clone programs on your system are for, you will not be able to play Raven Shield with patch 1.5 unless you remove them completely off your system", and wondering whether this action is allowed under the EULA for the product. There are also similar discussions on the official UbiSoft forums for the game, though many sympathize with UbiSoft's anti-piracy efforts "telling you that in order to use the product you have to keep the CD in."

13 of 152 comments (clear)

  1. Not a problem by Txiasaeia · · Score: 4, Insightful

    Safedisc and whatnot have been doing this for sometime now. Daemon Tools will release an update that will bypass the blacklist and all will be merry.

    --
    Condemnant quod non intellegunt.
    1. Re:Not a problem by ctr2sprt · · Score: 4, Insightful

      And I'm sure there's a no-CD crack out already. This sort of move really baffles me; I don't see what UbiSoft could possibly hope to gain. Clearly the only users who will be affected by it are those who bought the game, as those who didn't are already using cracks: they have no need for virtual drive software. The only reason for ever using virtual drive software is convenience, and the convenience can be appreciated both by legal and illegal users of the game.

  2. the usual deal.. by gl4ss · · Score: 4, Insightful

    the users who paid get screwed.
    and patching daemon tools won't take that long.

    theres shitloads of other programs though as well. like nero(which iirc has nowadays a virtual drive of it's own. and comes pretty fucking standard on all pc's that have a burner).

    nice move. you just crapped yourselfs ubi! why do you even except people to have their cd's in the drives? when you know that you can't trust that. most games just have keys for limiting online play to legit customers, much more effective and less annoying for the users.

    --
    world was created 5 seconds before this post as it is.
  3. FADE by pcbob · · Score: 4, Informative

    FADE system, used by Codemasters (Pro Race Driver, Colin McRae Rally...) does the similar thing, and considers virtual drive software to be a sign of piracy and degrades the game slowly if it detects something fishy.

    1. Re:FADE by grotgrot · · Score: 4, Insightful

      Does anyone have a list of companies doing this sort of thing? I am a daemontools user. I buy all my games. I got sick and tired of switching CDs. I got annoyed having to buy new copies when old CDs got scratched.

      Given how many PC and console games there are out there, and how much time I have, I think I will just avoid these companies.

      But I need a list of who to avoid ...

  4. EULA by NetDanzr · · Score: 4, Informative

    Ubi's EULA is one of the most restrictive in the industry, which is why I don't buy their games anymore. Unlike other large publishers, such as Infogrames, which routinely include the permission to make a single backup copy, UBI expressly forbids making backup copies, modifying the game, creating and distributing "unauthorized levels and/or scenarios", and many other things. While I am aware that EULAs may not have a legaly-binding power, I personally would feel bad if I didn't follow something I agreed to, which is why you won't find any recent game released by UBI Soft on my computer.

  5. Funny, I crack all of my games. by cgenman · · Score: 4, Interesting

    Keeping a CD around is a real pain. They get lost, they get scratched, they require storage in a binder, and as games copy themselves to the HDD now anyway, they are totally unnecessary. I can store maybe 40 retail games on a HDD, and can play any of them at any moment. Feel like a round of Worms? Boot. Feel like a game of Empires? Start it up. It's that kind of instant gratification you get with consoles, and it should be even faster on a computer. But it isn't. Despite checking my valid registration code on their server when connecting, they still require a crack to run without flipping through 40 pages of CD's looking for that safedisk. U.N.N.E.C.E.S.S.A.R.Y. Don't make your paying clients lives a pain, just to protect against a group of people who aren't going to pay anyway.

    My impulse game of choice is Typing of the Dead. Why? It copied itself to the hard drive nicely, and has played solidly every since. Except for the fiasco of pressing F4 to quit, it has performed admirably... like something I own, not something I'm borrowing for money.

    Come up with a better copy protection scheme, or come up with a better customer.

  6. Any developer who uses "fade" is an idiot. by Anonymous Coward · · Score: 5, Insightful

    What developer in their right mind would use a program like Fade?

    Fade may stop pirates from playing your game, but if a screen doesn't pop up saying "this game's performance has degraded because..." then the users will assume that your game is BUGGY, or SLOW, and tell their friends, and people online, that the game sucks.

    Look at all the bad press Doom 3 has gotten because of the demo that played poorly. And people know that's an unfinished E3 demo never intended for public consumption! I'm sure a lot of people are concerned now that Doom 3 will run poorly on their system and will not rush out to buy it. I know I'm worried.

    Now extend that to your ACTUAL game performing poorly on someone's system. They're not going to assume that it runs crappy because it's a pirated copy. They're going to assume it runs crappy because the game is written poorly.

    And those same people who pirate the game, may just decide that they want to purchase the full game later on down the road because they want cutscenes and music that the pirated version of the game stripped out. But if the game runs crappy, you'll lose those purchases!

    Stuff like Fade will NEVER work FOR you and INCREASE purchases of your game, because of how it works. Only a system which pops up an error window and says the game won't run because it is pirated would have a chance of working.

  7. Re:so use a crack by strangel · · Score: 4, Informative

    if you use a crack, you modify the checksum of the .exe...which alot of game servers check when connecting to play online. I don't know anything about this game, but I know that BF1942 does it.

  8. Irregardless? by wrenkin · · Score: 4, Informative

    Irrespective, or regardless. Pick one.

    --
    -- "Is this death or is this Ohio?"
  9. It's a distribution method, stupid! by sreeram · · Score: 4, Insightful

    These dumbass companies seem to have forgotten what a CD is all about (same goes for RIAA). They seem to think of a CD as proof of something - ownership, legitimate copy, etc.

    It's not. It's just a distribution medium. Like floppies, analog tapes, radio-over-airwaves and other media, it's just a convenient means of getting the game/goods from them (the publishers) to us (the consumers). Once the goods have been delivered, forget about the medium already!

    When the medium becomes outdated or cumbersome, people will look to other media. It is stupid (and ultimately their ruin) to try and lock us into their media of choice.

    RIAA should accept that ftp/file-sharing and the Internet in general are more convenient media for music delivery. Stop forcing CDs on us. Learn to deal with the new delivery mechanisms.

    Equally well, UbiSoft should also accept that the huge hard-disks we have are more convenient to store games and game images. Stop forcing CDs on us.

    I personally find it extremely inconvenient to keep swapping CDs in and out (I play many games). I have only one physical CD drive, but I can have many virtual drives! Not to mention that the hard-disk is MUCH faster than a CD drive.

  10. EULA's allow for backup copies to be made by servicepack158 · · Score: 4, Insightful

    I thought most EULA's allow a person to make backup copies. It's legal to make/keep back up copies of software you purchased. I would think this control is improper. Granted they uses these imaging products to make illegal copies too, but that shouldn't prevent a user making legit backup copies from playing online.

  11. Really, this is just stupid by McCarrum · · Score: 4, Insightful

    I use CloneCD to create images of any CDs I purchase - and for quite a few reasons.

    1) Ease of use: mounting/unmounting CDs via HD is so much easier
    2) Asset Protection: CDs are delicate things, double so with 5 kids
    3) LAN Parties: I will *not* take my CDs to a LAN Party
    4) Price: Game CDs are more expensive than additonal HDs
    5) Laptop: I have a laptop - and can choose between 2 batteries or 1 battery and CD

    But, these reasons don't mount up to the suits in UBI. Indeed, this sounds like something which some PHB has thought up and pushed through. In all seriousness, the measures used by groups like Valve work - these do not. They've lost (yet another) customer. It's a wealthy market out there people, vote with your cash and walk away.