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Gran Turismo 4 - Under The Hood, Driving The Prologue

Thanks to Motor Trend for their feature documenting the extreme attention to detail being lavished on Gran Turismo 4 for PlayStation 2, as the franchise, which "has sold more than 30 million units worldwide", gears up to a 2004 release for this latest iteration. According to the article, "between 20,000 and 30,000 digital photographs are taken" to faithfully reproduce the real-life racetracks used in the game, and there's also a behind the scenes feature on a 150-vehicle capture session in Japan, each car being "systematically studied and logged so the design team could faithfully recreate [it in-game]." Elsewhere, 1UP has a hands-on look at the Japan-only Gran Turismo 4 Prologue, a budget-priced preview which they consider "isn't worth the purchase for any except the most obsessive Gran Turismo fans." Update: 12/12 16:18 GMT by S : Another hands-on look at GT4 Prologue from Game Informer adds detail and corrects a couple of inaccuracies.

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  1. Notable Quotes - Or why I won't buy it by quinkin · · Score: -1, Offtopic
    "There is no way the PS2 processors can handle 4 player network games with voice". Even without voice you won't be able to race more than 4 at a time.... on broadband...

    %start troll%
    That is because it is a crap platform. And before the fanboys start, if you haven't tried to split a simple process 8 ways to try and get it to execute in a vaguely realtime fashion on a PS2, or if you haven't gotten lovely textures and then downscaled to murky smudgy messes, then don't bother (it'll take years of your life).
    %end troll%

    Q.

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