Gran Turismo 4 - Under The Hood, Driving The Prologue
Thanks to Motor Trend for their feature documenting the extreme attention to detail being lavished on Gran Turismo 4 for PlayStation 2, as the franchise, which "has sold more than 30 million units worldwide", gears up to a 2004 release for this latest iteration. According to the article, "between 20,000 and 30,000 digital photographs are taken" to faithfully reproduce the real-life racetracks used in the game, and there's also a behind the scenes feature on a 150-vehicle capture session in Japan, each car being "systematically studied and logged so the design team could faithfully recreate [it in-game]." Elsewhere, 1UP has a hands-on look at the Japan-only Gran Turismo 4 Prologue, a budget-priced preview which they consider "isn't worth the purchase for any except the most obsessive Gran Turismo fans." Update: 12/12 16:18 GMT by S : Another hands-on look at GT4 Prologue from Game Informer adds detail and corrects a couple of inaccuracies.
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Your UID is being tracked, it's not Anonymous. Lots of people post lots of things to Slashdot as AC only because they believe it is really anonymous - it isn't. They hunt "trolls" (non-karma whores and non-group thinking bots) down.
This is true. I used to be a bit more freestyle and witty AC and be a nice guy logged in [basically a karma whore]. After a short while, I could no longer moderate. Slashdot does brand AC posts with IP and then map them back to users. They lie about AC, AC doesn't exist if you re-use ip addresses.
Big brother is watching. So while I might be a "troll" a lot of the AC things I said were to protect myself from Slash-bot groupthink. They punished me for voicing my opinion freestyle.
They also revoke moderation FOREVER - $rtbl it is called, for any moderations of any post that have been secretly flagged annoying [Slashcode has hidden flags viewable by editors]. If you *EVER* mod up something an editor secretly marked annoying you NEVER moderate again, ever - ever even if your karma is capped.
Also, Slashdot uses the friends system to track "trolls." Mark a troll you find funny as a friend *bang* $rtbl never to moderate ever again. My real account had many many good friends who had good karma, and a few funny trolls later, no more moderation for that account. Again, Slashdot is spying on its users to make the people who find certain things funny uneligible to moderate. You will never moderate again if you are a friend of a "foe or freak" of an editor.
FACT: This is in Slashcode CVS
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So AC is a scam here. Hitler-Malda screws AC posts in the caboose. So now all you can do is go 100% AC, or , as they expect you to, KARMA WHORE. And it is so lame and unfair and probably illegal as they lie about anonymity.
Also, sometimes when certain information becomes an active thread, they bitchslap the thread much later so that people think its "safe" to participate and the whole thing gets slapped.
There is a presumption anonymous means something. They lie like rugs to the posting public by using the word anonymous. It is not. They brazenly lie though and the un-assuming poster is having everything he says correlated with him and stored in a computer just waiting to be subpoenaed by the people that Slashdot claims to hate but works for. They work for the fascist forces and components of the US government. I like the US and other Western governments but they have good and bad components - there are things you need to do to protect yourself from the bad components. Basically "covering your ass" so to speak. At Slashdot, in lying about AC, un-protects its posting public (seeding a de-anonymizing privacy stripping pandemic in their own "little" way). This makes Slashdot a very dangerous target for you the posters to have your "anonymous" information subpoenaed and you to be chased down and persecuted for speaking your mind. I think that it is a joke Slashdot editors post about SCO, MSFT, RIAA, MPAA, TIA, FBI, etc. They do the same fascist big-brotherly things that those companies do the public at large as they do to the Slashdot posting public.
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%start troll%
That is because it is a crap platform. And before the fanboys start, if you haven't tried to split a simple process 8 ways to try and get it to execute in a vaguely realtime fashion on a PS2, or if you haven't gotten lovely textures and then downscaled to murky smudgy messes, then don't bother (it'll take years of your life).
%end troll%
Q.
Insert Signature Here
but give me a damn release date, already! damn NDAs with the car companies and all the important auto shows being in early january....
moox. for a new generation.
For example they say there's no playing against AI racers in the demo. Um, no. Three of the five maps have optional AI racers that can be turned on via the Options menu. Even if you don't read Japanese, it's pretty easy to just test out the different options.
I mean I know they'll be using the best textures they can and make the cars look beautiful, but adding a turbo and cranking up the boost to get 600 Hp out of a 1.6L civic and then not letting the mustang or camero in the game get any higher in power than that same 600 HP is just plain stupid. Not to mention that the handling of the cars never seem to be adversly affected by extreme high power output. I could go on forever about how "real" the game is but I think I'm dangerously close to becoming a troll.
"Well, now I don't have to drop $600K anymore becuase I've got the car right here on my PS2!" Plus, I'm sure that offering girls a ride on your PS2 is just as effective as an F150.
Wake up and smell the Espresso, Ferrari!
The absolute worst part is the whole no vehicle damage thing. The best thing in the past games was to use the other cars to push your car around the other cars to win races. May not get you the fastest times but it did make it easy to beat other players and the cpu players.
I really like the Gran Turismo series, but the most frustrating aspect that punches a big hole in the overall immersion and sense of realism is the physics engines.
Specifically, I'm talking about the fact that you can't crash. Sure, you hit another car and spin out.. losing time and potentially costing you the race. However, you cannot "damage" your car. No matter how hard you try, you can't flip, roll, or crumple the vehicle around a light pole. The was a design decision to satiate corporate interests (not too many car companies would be keen to see one of their cars depicted in such a way. While I can understand the decision (one of aspects that makes GT so cool is the sheer number of "real" cars you can play with), it causes unrealistic racing conditions. For example, in GT3 I wouldn't care about slamming into slight turns because I knew I would be "bounced" back on track without incident. So, I'd approach the turn at 120mph and get knocked down to 70mph, passing by the computer opponent that was safely taking the turn at 45mph. In "real life", my I'd lose a tire and possible send my car hurtling towards a terrified audience.
I've read that GT4 will behave the same way, and that's a shame. I don't necessarily blame Sony but rather the car companies who would otherwise withhold licensing rights.
maybe that's why they don't make the game for PCs, as someone would more than likely mod the game to make the cars damageable...
I was a show on xplay where they were in japan and morgan webb was running around the place were they program the GT games. Funny stuff. Lot of the guys sleep right there cause they had beds made under the desk...