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Cthulhu Continues Gaming Heritage From Dark Corners

Thanks to GameSpy for their interview with the creators of Call of Cthulhu: Dark Corners of the Earth, as the long-in-development survival horror PC FPS, based on the Chaosium RPG, in turn based on HP Lovecraft's 'weird fiction' writings, discusses its setting ("The majority of the action takes place in the sea port of Innsmouth, the setting for the famous Lovecraft story 'The Shadow over Innsmouth'"), and uniquely Lovecraftian gameplay traits: ("The concept of Jack's mental health and its slow degradation is one of the core concepts in Dark Corners of the Earth. This loss in sanity will risk the development of specific mental conditions; these include shaking, blurred vision, hallucinations, dizziness, and panic.") As for its previous videogame heritage, Lovecraftian influences seem particularly noticeable in id's Quake series - but if in doubt, you can always Cthuugle for it.

4 of 21 comments (clear)

  1. cthulhu by Anonymous Coward · · Score: 5, Funny

    obligatory "wtf is a cthulhu" ? link

    http://www.logicalcreativity.com/jon/plush/01.html

  2. Mandatory Cthulhu Accessory by fm6 · · Score: 4, Funny
  3. Meh by cpt+kangarooski · · Score: 2, Funny

    That seems okay, I guess, but what's wrong with a good old-fashioned game of Pokethulhu?

    --
    -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
  4. Re:Interresting gameplay element by overbom · · Score: 2, Funny

    Of course, if that weren't bad enough, Cthulhu also eats 1d4 people per round.

    bah, you kids have it lucky. back in my day, cthulhu ate no less than 1d8+2 people per round. and we were happy for it, we felt lucky.

    my current cthulhu character is rocksteady at 87 sanity.