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Turbine Cuts Out Publishers With Funding Boost

Thanks to an anonymous reader for pointing to an official press release announcing MMORPG developer Turbine has secured almost $20 million in venture capital funding to help fund Turbine's first self-published PC MMO project, Dungeons & Dragons Online. A GameSpot story quotes a Turbine spokesman as saying the move presents a "total shift in [our] business model. We're taking out the middle man between us and our fans." The Asheron's Call developers are still "partnered with Atari for retail marketing and distribution" on D&D Online, the company it "secured the D&D MMORPG sublicense" from earlier this year, but describes its intent to "[transition] from a developer into service publisher with its newest franchises." Turbine are also still working on The Lord Of The Rings: Middle-Earth Online in partnership with Vivendi.

2 of 32 comments (clear)

  1. The economy is recovering... by Ieshan · · Score: 2, Funny

    Well, the economy is recovering, so we ought to see a dramatic rise in pre-bust business models appearing.

    Current:
    Publisher says: We'll publish your game and give you money to produce it if you can demonstrate that it will sell. After we sell it, we'll give you your profits.

    Then:
    People say: Here's 20 million dollars! Go waste it on nerf guns and quake-lan parties. Oh, and if you get around to making a game, maybe spend some on that, too?

  2. Cause cutting out quality control is a good thing? by Mike+Hawk · · Score: 2, Funny

    Lets see, financial stability approaches zero. Quality control approaches zero. Customer support approaches zero. What was the last major PC game project to come out without a publisher? Oh yeah. Steam. Roger that.