Gen Con Reveals New World Of Warcraft Details
Thanks to RPGDot for pointing to a Battle.net forum post revealing a wealth of new detail regarding Blizzard's upcoming PC MMO title World Of Warcraft. WoW Stratics also has screenshots and brief comments on Blizzard's showing at Gen Con in Los Angeles, including comments that "Blizzard has one thing completely, undeniably wrong: they simply don't know the definition of 'alpha'. Both Anarchy Online and WWII Online were less polished and complete three months after release than WoW is right now." WoW is due out later in 2004, with a closed Beta early next year, and PlanetWarcraft also has some hands-on impressions.
I don't understand how someone could determine MMORPG stability during a brief convention. How many players were involved? Surely not the tens of thousands that would be on a real server. And how often do you only find bugs in something (especially slow progression games like MMORPGs) after several hours of play? Making claims about the game's lack of bugginess after such limited experience seems crazy.
There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
Anyone else wondery why game includes a picture of nVidia's "Dawn" girl?
Screenshot 11
I think Blizzard do know the meaning of alpha, and are using that time to get rid of many bugs.
On the other hand it's the majority of other MMORPG developers that don't know the meaning of alpha, or beta, or 'stable' for that matter.
Final Fantasy XI was such a breath of fresh air - I know it's been released in Japan for over a year now, but to have it released in the rest of the world with a stable launch was excellent. I'm now spoiled by it, and look forward to a smooth Blizzard launch. Lineage 2 is also looking promising, considering it's been released in Korea for a year now.
If only other developers (and publishers - they are the true criminals here) would take some time out and stop chasing the almight buck, thinking if they don't release soon they won't meet their monetary target. Here's a clue: releasing too early won't get you there either.
yeah... I think they do know the meaning of "alpha" - the state before feature-completeness. Beta is feature complete, but bug-hunting.
Or at least it should be.
Games that have gone into release without testing systems in 'Beta' (*cough*horizons*cough*ac2*cough*) do not know the meaning of the different phases.
--onyx--
Here's hoping that Blizzard can bring some life back into the MMORPG genre. From the sounds of it WoW may be more than just your Everquest clone. Knowing Blizzard I can trust that it will be playable and not pushed out the door like some other MMORPG that I was looking forward to (Shadowbane... GRRR)!
I'm sharing a booth with nvidia at CES. Maybe I can wedge my way in for a beta signup.
Interesting read. It sounds like the folks at Blizzard have put a lot of though into this game (like not picking stats right from the start). They've had a chance to see where other MMPORG's fail, and will have an opportunity to relsease one that doesn't suck.
Toss into the mix that I'll be able to play this on my PowerBook, and I might have to go back on my "never pay a monthly fee" attitude.
C'mon, I'm sure WoW is more polished than WW2OL three months ago. And I'm playing WW2OL so I should know. That, of course, is just banking^w betting on Blizzard's usual standards. Given the usual state of MMO's at launch Blizzard isn't aiming all that high.
Veteran, Bermuda Triangle Expeditionary Force, 1992-1951
It's nice that they're taking the time to balance the game and work out all the bugs, but the article never answers the really important questions, like:
Can you click on other players to make them say things against their will?
If you click other players repeatedly, will they explode?
...On doing a bang-up job reading the article and learning how the game differs in respect to other MMOs. Keep up the good work!