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Playing Mogul In The Games Industry

incognitius writes "As sometimes happens, a mainstream publication (the New York Times Magazine, free reg. required) has a feature article on videogames written by a non-gamer. The piece, called 'Playing Mogul', discusses how and why video games conquered music, TV and the movies to become America's pop culture of choice. The article offers some interesting insights into the future of the industry, though it's pretty incompetent in places. It also gives one a good idea for what Atari is doing these days. Worth a read, especially to see what millions of non-gamers will read next Sunday morning." Particularly notable is Atari boss Bruno Bonnell's turning down of a game featuring "a major hip-hop artist" which it's claimed "would net Atari many millions of dollars" because it "lacks an ethical dimension."

2 of 18 comments (clear)

  1. No registration with print layout by br0ck · · Score: 5, Informative

    Go here and click the 'If the URL is valid, try visiting' link.

  2. Re:If you want to know the future of the industry. by DerekLyons · · Score: 2, Informative
    You need only look at the competing industries (radio, TV, music, movies) and realize that the mentality of the individuals at the top has a common element: maximize stockholder return.
    It's not a 'mentality', it's respect for/fear of the SEC. The law *requires* that publically traded corporations maximize stockholder return.

    Given that most stockholders have bought stock from other owners, rather than from the company, whether this is a good law is an open question.