BioWare Founders On 2003, Future Prospects
Thanks to C+VG for their interview with BioWare founders Dr. Ray Muzyka and Dr. Greg Zeschuk, discussing "their thoughts on the videogames of the past year [and] potential future developments" for their own company. They lament that "one of the most unfortunate things happening in the industry today is the demise of the small independent developer", and note they're "working on three new games, all set in BioWare-created intellectual properties, right now" (lending credence to the previous rumor that the BioWare-affiliated Obsidian Entertainment may be creating the sequel to Star Wars: Knights Of The Old Republic, which sports an external IP.) The internal BioWare projects include the already-announced Xbox action-RPG Jade Empire, as well as "a PC RPG inspired by our own past work on both the Baldur's Gate series and Neverwinter Nights."
To what topic specifically are you referring to? Future gaming prospects? BioWare in general? Or the demise of the small independent game developer?
I think that the last of three is the one that we should be paying the most attention to. Small game companies are being washed away by megacorps like Square-Enix (whom I call Squenix) who have hundreds of developers working on every game they produce.
When this first started happening I assumed that the quality of gaming in general would improve, but my experience over the last few years tells otherwise. Whenever a large company is involved in producing anything, politics and marketing get in the way of the real product.
You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
I'd say the true evil to watch out for is companies like EA. They tend to dump a bunch of money into a small company to produce a game. If the small company succeeds, EA moves in and absorbs the talent. If they fail, EA removes funding and they die off unable to sustain the staff they hired on to finish the EA game in the first place.
A great way to absorb all the good, and sue the bad for wasting their investment cash. In the end all we'll have is incremental sports game releases, Sims expansions, and the latest in boring-ass console FPS crap. Is it any wonder emulation is so popular now?
Can't say I disagree with your loathing of EA. Didn't they do something like that with ORIGIN?
You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
Ah, gone are the days of the Commodore 64 "User Group" pizza parties where we actually had to bring our computers, disc drives and monitors with us to do the heavy stealing of 170k games. Oh, how I envied that cool kid with the SX64 and dual disc drives...hex editors, Fast Hack'Em, blank 5-1/4s...but I digress.
There are good games being produced but they cost actual money or take a bigger effort (downloading multiple gigs that can take days and monopolize bandwidth, modding a console, buying/installing a DVD burner...) to steal - except for the PC where it's pretty darned easy.
What are you reading?
Bioware has stated they've got 3 projects in the works.
1 X-Box game, Jade Empire.
1 PC game, no title known.
1 other game with no info.
-all- of them are being done with thier own intellectual property.
They'll likely use updated versions of the Aurora (NWN) or Odyssey (KotOR) engines for the games, because why make yet another engine. But they won't even be useing the same rules system, they're making thier own.
Many people, probably more than less, disagree with that. Citing reasons such as emulators being hard to setup and computers being more expensive than consoles. But in my situation, that being the fact that I already own a nice computer, it's cheaper to emulate than it is to buy an entirely new platform. And for the extra effort I expend in setting up an emulator, I gain the ability to save whenever I wish and make infinite savegames (among other things).
As it should be. As a man with an emulation fettish, I'm not asking for free games. I'm asking for the freedom to choose my own gaming platform.
How did this conversation digress into emulation again?
You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!
i'm a huge fan of the work bioware does - especially the baldur's gate series - since imho they pretty much revived a dying genre. baldur's gate 1 was a nostalgia trip for me to the days of the bard's tale and ultimas and ultima underworlds and all the classic epic RPGs. sure there were a few gems here and there throughout the years, like eye of the beholder, the fallouts, planescape torment, system shock 1&2, but i don't think the RPG genre was as popular as it is these days. i'm not one to point fingers or anything but bioware gets a pointing from me for putting out quality, timeless games that made people look twice.
Sig (appended to the end of comments you post, 120 chars)
At the risk of being acused of baiting the old flames
No, I accuse you of ignoring others viewpoints in order to justify your own opinions. I used to do the hacking part of a few translations, and I can tell you that there's a huge amount of people out there who simply love the style of the old 2D consoles. I spent an entire year working on one of them in particular, and either I or the translator could have used the time we spent on that to earn enough money to buy every single rpg produced for the current batch of consoles at that time. We didn't because we felt that game offered something that you couldn't find these days. Right now I'm playing through the first Star Ocean game - and it's not because the game is free. The reason is that I simply am having a better time with it than the newer rpgs I have around right now. Just because a game has become old dosn't mean the gameplay or story has just disapeared, no more than being new and shiney automatically means that either is going to be there!
After all, it's not that hard to find a working Sega Genesis, Master System, NES, SNES, etc. (go to the video games section at eBay if you need proof).
None of which are going to be able to play translated games without a huge investment in a copier. I own one, but they're getting rare and expensive enough that I don't expect people to just rush out and get one. But to get back to your first point about the money, yes, I'm sure that 'some' people are in it for the free games. But I don't think it's anywhere near the overwhelming majority that it'd have to be to justify blanket statements that everyone is in it for the same reason.
Everything will be taken away from you.
Is it just me, or does anyone else find BioWare EXTREMELY overated? I guess it would be safe to say I fell into the hype of SW:KOTOR this summer when it was released, and sadly it was one of the primary reasons I went out and purchased an XBOX. Well, I bought the game new days after it was released, and to this day I have never gotten any further into it than maybe 6 or 8 hours. It just hasn't grabbed me. People rave about the open-endedness and the impact your character choices have on the game, but I've found the character development to be incredibly limited and the story incredibly boring. Take a game like Fallout (1&2). Brilliant games. The difference it seems is that between a game like Fallout and SW:KOTOR is that in KOTOR, a character that you choose to develop as a "Thief" is more of a cosmetic gameplay mechanic than anything else. In the end, KOTOR comes down to how strong your character is in battle. In Fallout, if you wanted to play as a "thief" you could, and nothing was stopping you from stealing anything and everything you wanted, sneaking around wherenever and whenever, etc. A game like KOTOR only encourages those possibilities to a certain degree, then brings you crashing back down to earth when it is time to progress the story ...Here we go, another battle that is going to be unbelievably hard unless you have a party full of "fighters"...
I don't mean to say that BioWare is a bad developer; I've enjoyed many of their games over the past years, but I honestly have to say I'm not very impressed with their most recent releases (NWN and KOTOR) and I just think they are received WAY TOO MUCH credit; much more than they deserve. It just seems like in the end its all just boiling down to hack and slash. Eh, maybe that's all people want and I'm just missing the point entirely.
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Is it me, or did it just get fatter in here?
i rented KOTOR, loved it. plan on buying it with holiday cash.
but it got me right into the story because it -did- have cliched elements. you -knew- the universe. Jedi are predominantly good, wookies are predominantly good, rhodians are questionable, etc. The story set up who you are, what you did, what the call to adventure is, what you 'should' do next, and where you shouldn't go. it left things open but you knew where to go to move 'forward' when you were done exploring a given area.
what i'm complaining about is games like morrowind, where the world is different simply for the sake of being different, and the story is so openended that you end up spending just as much time trying to figure out where you can and can not safely travel at your particular 'level' as you do investigating the story.
open ended gameplay like that isn't bad - but i prefer either a cliche setting with traditional rules (goblins are weak, etc), or some better 'intro' into the world to establish who-hates-who and which direction outside of town you don't walk in as a newbie.
like i said, if i could get KOTOR-quality in a fantasy setting, i'd be a happy man. i won't deny it, i though i loved KOTOR, i simply prefer fantasy for my RPGs. scifi imo lends itself more easily to action/rpg ala Deus Ex or Jedi Outcast
// "Can't clowns and pirates just -try- to get along?"