Will Intel Ship an x86-64bit Chip This Year?
Solid Paradox writes "According to The Register, American Technology Research predicts an x86-64-bit processor will 'soon' arrive from Intel and in another story, they also predict that Sun and IBM will be the major players in the future 64-bit boom. Meanwhile the Inquirer has a somewhat related article entitled Senior Intel PR man talks 64-bit extension talk, which follows their Pentium V will launch with 64-bit Windows Elements article that says that the chip is to be sampled internally this month."
Quoted from the article:
"The Pentium V is likely to fly along at between 5GHz to 7GHz, have 2MB plus of level two cache, be built on a 90 nanometer process, and have a stackable design." So, you'll have a 64-bit module sitting on top of your 32-bit CPU?
Sounds like Sega's 32X to me... except it'll play Doom 1 faster.
Can it do hardware 32bit as well? Currently the Intel Itanium 64 bit chip has to emulate 32bit for applications that are not 64bit compliant, and therefore the AMD64 which can do hardware 64 and 32 bit sweeps the floor.
Plus, who is ready to receive 64 bit chips? Windows isn't quite yet there with their 64 bit OS, and many linux distros only have beta quality 64 bit OS'es.
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But will MS write their 64-bit XP to work on Athlon 64 and the new Intel chip, or will we have three different versions (Itanium, Athlon 64 and Intel x86-64)? At this rate Windows will become as fragmented as Linux ;-)
When I am king, you will be first against the wall.
No, It is a new arch (Intel Architexture, IA64) - That's one of the big deals about the AMD 64 bit chip, it is x86 compatible.
Ok, flame me if you wish, here's my dumb question:
If I got a computer with a 64 bit processor, what difference would I notice compared to a non-64 bit resaonbly high-end PC? I mean, would it just be a bit faster? Or a hell of a lot faster? Or just faster at certain things? Or would it not make much difference at all for normal everyday office tasks and playing games etc.?
I think that Intel have some other tricks up their sleeve. See my journal for some screwy wishful thinking. What is cool about loads of on-chip NVRAM is that it opens up the possibility for Intel to ship an embedded operating system. The Wintel duopoly will reach new heights with DRM and Trusted Computing.
Life is the leading cause of death in America.
You would notice that 64 bits costs a lot more.
Kids today are tyrants. They contradict their parent, gobble their food, and tyrannize their teachers. - Socrates 400 BC
After Sampling the new Chip Internally the general view was
"Tastes like Chicken"
Further Internal Samplings are being conducted using Tabasco and BBQ sauces.
An Eye for an Eye will make the whole world blind - Gandhi
Is this the beginning of a Linux+AMD vs. Windows+Intel battle?
For you and I, JimBob and JoeBlow, a good fast 32-bit system will kick much 64-bit arse. At least until
Visit CryptoGnome in his home.
Do you mean AMD64? Will the Intel chips really be fully compatible with an AMD-designed instruction set?
If this happens, it will only reinforce the fact that Intel has lost it's leadership position in the x86 compatible market. It will also severely impact any eventual large scale adoption of Itanium.
AMD just needs to bite the bullet and actually do some marketing. It has clearly superior products at this point. The Athlon 64 3000+ looks like a great buy, and a nice way to check out 64 bit computing at a low price point. If you have the money laying around, though, you really can't beat the PowerMac G5s. :-)
BTW, it's also too bad that Microsoft has delayed 64-bit Windows. It shows all too clearly that the "Wintel" partnership is alive, well, and smelly. On the other hand, it does provide a nice platform for Linux to tout it's superiority - "What's taking so long Microsoft, we've had an AMD64 version of Linux for months already!". So much for the "advantages" of Microsoft's software development practices... :-P
Galileo: "The Earth revolves around the Sun!"
Score: -1 100% Flamebait
Guess the Rumours are True.
He who laughs last is stuck in a time dilation bubble.
"I wonder what apple will do to counter Intel when they put their 64bit chip on the market?"
The same thing they always do with Intel - ignore them and hope that they go away.
That was classic intercourse!
Perhaps I'm up too late, but when I read the above, this image of a windows developer flashed in my mind. He's frustrated with a child-proof cap and resorts to reading the side of this bottle from Intel: "For marketing use only. Do note mix with alcohol or windows. New buffer exploits are inevitable. May cause loss of market share if ingested."
Democrats and Republicans only disagree about how to enslave you
Linus Torvalds on 64bit desktops
Linus Torvalds on 64bit desktops
The Internet's nature is peer to peer - 20050301_cs_profs.pdf
Great just what we need. another patch on a 20+ year old design. its not Apple who needs to switch platform's its us the whole x86 platform should be dropped. Apple has been able to pull off a proccessor change from the m68k to the PPC and they were able to mantain compatibly with legacy apps in emulation.
Elaborating slightly on this, the Itanium is a "VLIW" chip, which is a wholly different way of doing computation compared to the more usual "superscalar" paradigm. That's why it wasn't compatible with the x86, that's why they targeted it at servers doing heavy computation etc. The AMD chip, on the other hand, can support x86 relatively easily by including a "morphing layer" (I think that's the name) which maps x86 instructions to the native instructions of the chip. So they're able to target desktops.
Isn't IBM already a major player?
I'm a writer, a poet, a genius, I know it. I don't buy software, I grow it.
No they will not.
Intel likes to keep its architectures separated. They have Pentiums/Xeons for 32bit and Itaniums for 6bit processing. Releasing a x86-64 CPU will kill the Itanium plain and simple.
I don't think MS could port Windows to all those different architectures (they can't get one right) so perhaps they'll either need more people, make it open source within a select few MS Devs or something or just make it really crappy.
Think about it, optimizing an operating system for 4+ archs is no easy task and I doubt MS could do it in a reasonable amount of time.
Maybe they'll hire the Duke Nukem: Forever developers on that one.
architectures be compatible? If they aren't, that could be quite a hassle
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However consider this:
AMD has been shipping Opteron for nearly a year already, and ports of the main OSs (including Windows and Linux) have been done, with others already working in the lab. It also runs old 32-bit OSs with no change. It will run legacy x86 code at full speed along side new 64-bit code. It is more efficient in terms of useful work done per clock cycle compared to Pentium 4 and Xeon. It scales better in multi-way systems (very important in workstations and serves) : the logic is built in. Xeon does not have this (and plain P4 is limited to single-way). It has a built in memory controller. It has twice as many registers. It's very inexpensive. Go and look up your favourite component retailer right now and compare an Opteron to a Xeon (and even the "high-end" Pentium 4).
The only place AMD may have trouble selling is to the ignorant masses who buy on MHz (or GHz) from highstreet stores, and pay too much.
The corporate world is more clued-up, and so are the enthusiasts and power-users.
Even if AMD does not knock intel off of it's perch, there is a huge potential market for Opteron. Several major corporations are behind Opteron. They've committed to it. It's going to be big business. 2004 will see a radical change in the hardware business. I predict that in the second half of this year, people will laugh a 32-bit PeeCees. They will be obsolete and bargain-basement by then.
Stick Men
For you and I, JimBob and JoeBlow, a good fast 32-bit system will kick much 64-bit arse.
This isn't valid. x86-64 systems can run 32-bit apps at full speed, so they'd be kicking their own arse.
Also note that x86-64 corrects some of the weaknesses of the x86 architecture, so x86-64 apps are automatically faster. Counter-strike was 30% faster, clock-for-clock.
That's because a lot of these clock speed improvements are "marketing MIPS".
To speed a computer up, the best way is to look for what's slowing it down the most, and speed that up.
To sell more computers, the best way is to look for what's easiest to speed up, and advertise that as the big advantage.
It's actually possible for a clock speed improvement to be accompanied by other changes that slow down some programs. Intel hit that when the first generation XScale was used in the Pocket PC... the big bottleneck for video on the ARM chips used in the Pocket PC was memory bandwidth... they had 206 MHz processors and 100 MHz memory and people were trying to play videos from memory cards that were far slower than that. They sped up the ARM instruction set on the XScale by breaking the instructions up with a longer pipeline. What happened? Well, that longer pipeline actually increased the impact of the slower memory by increasing the impact of a "bubble in the pipeline" when it had to go to main memory instead of cache to load instructions or when a mispredicted branch forced it to discard partially completed instructions, and on some benchmarks the 400 MHz XScale was actually slower than the 206 MHz StrongARM... and some vendors actually ran the XScale at 200 or 300 MHz!
The second generation XScale's 200 MHz bus largely solved that... at the cost of having to use faster and more power-hungry RAM. Everything's a tradeoff.
So, if you have a computer with a 266 MHz memory bus... how much difference do you think you'll see going from a 700 MHz processor to a 1.4 GHz processor or even a 2.1 GHz one? Well, that depends on what you're processing! If your program and its data is small enough to mostly fit in the cache, you'll get a big boost. If you're playing a videogame with megabytes of graphics being shoved down the AGP port to the video card, probably not a whole lot... save your money and upgrade the graphics card instead.
And that's why memory chips keep changing, they keep coming up with faster and faster memory... but that's falling further and further behind the marketing MIPS because there's a lot fewer tricks left to pull to market those numbers up.
The big problem with the Pentium isn't that it's only 32 bits wide, it's that the instruction set is so poorly designed. It's complex and hard to execute quickly, doesn't have enough registers, REALLY doesn't have enough floating point registers, has too high a cost to transferring data between the CPU and FPU, and huge chunks of silicon have to be used to cover for these faults.
Intel has tried to patch this with extended instruction sets before, like MMX, but they haven't been able to discard the legacy design. The last big improvement in their architecture was when they went from the 286 to the 386, and were able (eventually) to shed the overhead of 16-bit segments. Mostly... and they did that by making it a completely different mode instread of a patch on the existing instruction set the way the 8086-80286 transition was.
If their new "extensions" have a better instruction set, they will be able to perform the same kind of break without losing their existing user base. They tried to do this with IA64, but the processor was too slow and the IA32 "mode" was WAY too slow. It remains to be seen whether the new chip does a better job.
If they had been smart, they'd have kept the Alpha EV8 team intact after they bought them from the Compaq fire sale, renamed it the "IAXP", and shipped it with a hardware IA32-Alpha recompiler for legacy support.
Does anybody know if the extensive cross-licensing agreements that exist between AMD & Intel cover the x86-64 additions?
Would that not be the cats meow if Intel had to pay AMD royalties for each chip they sold?
AMD fan or Intel fan; we are damn lucky that there is competition.
"The price good men pay for indifference to public affairs is to be ruled by evil men." ~Plato (427-347 BC)
Most of the articles linked to are pretty old. Only two are even from this month, and they're from Friday/Saturday. Yawn.
Let's keep it current.
The AMD chip, on the other hand, can support x86 relatively easily by including a "morphing layer" (I think that's the name) which maps x86 instructions to the native instructions of the chip
This is only correct if you consider microcode to be the "native instructions" on AMD. Itanic introduced a whole new ISA, which I guess requires some kind of 'morphing to support x86. Opteron uses the existing x86 ISA with a small number of 64-bit extensions. So, x86 is the "native instruction" set for the AMD CPUs, which allows for much better performance of current 32-bit applications.
- Old Man of the Mountain ---- "I want to disturb my neighbor"
Repeat after me 64-bits does not magically change anything.
Even if you run just 32bit applications under 64bit Linux kernels on the Opteron, your 32bit applications magically get almost the full 4G address space to themselves, because the 64bit kernel can relocate itself out of the user's address space. That alone is enough justification for a 64bit x86 for many server applications.
The reasons these chips will most likely run apps faster is due to
Yes, and you know what those changes are there for? They are there because the chip supports 64bit instructions. Theoretically, you could put them into a 32bit-only chip, but that would make little sense. x86 chips can, after all, already address more than 4G of memory, so even the address lines are there. So, if you go through all the trouble of turning your chip into a full 64bit architecture, you might as well add the instructions to take advantage of it.
Think of it this way: the "64bit" moniker for the Opterons really tells you that they have been built as the next generation, fast 32bit architecture that uses wider data paths, and the 64bit instructions are just icing on the cake.
Yes, you heard right... slower. [...] More bits per instruction means
But you don't move more bits per instruction if you don't have to. The Opteron chips run 32bit code faster than previous Athlons. 64bit processors, even those without a legacy 32bit architecture attached, have instructions for manipulating 32bit data just fine. It is just that when your program needs to work with 64 bits at a time, it can do so more efficiently.
In fact, in well-written 64 bit code, the amount of additional memory used and data moved by the application should be small. Of course, in some C/C++ programming styles, pointers are everywhere, and those kinds of applications will almost double their memory usage and bandwidth--but that is fixable.
That's an important point that people need to keep in mind. The 64-bitness in itself provides just about zero benefit to 99.9% of users.
Many people fail to realize that 64-bit in this context only means 64-bit pointers. Apps have been using 64-bit data for years: 80-bit floating point has been implemented in the X86 since the 1980s, and apps have been able to process 128 bits of fixed-point data at a time since the MMX was introduced in the late 1990s.
Even in a 64-bit CPU, most ints will probably be compiled at 32 bits to save memory space. There are very few situations where you need a 64-bit integer value in real world programs. You will not see any speedup due to suddenly being able to do arithmetic on bigger numbers.
The only "big deal" about 64-bit processors is the 64-bit addressing logic. This eliminates the 4GB limit on a contiguous virtual memory space. While this may be valuable for people running huge databases and scientific simulations, the individual user today has no need for this. The only big piles of data the average user may have today are videos, and algorithms to process video are highly streamable. There's no need to map an entire video into memory at one time.
64-bit pointers bring the disadvantage of consuming more valuable cache real-estate and bus bandwidth for every operation. These resources aren't free, and the extra cache and bandwidth added to support 64-bit pointers in a 64-bit CPU could have been utilized in a 32-bit processor to improve its performance as well.
AMD has indeed apparently produced a CPU that's faster on the average users' tasks, but as was pointed out, that's largely due to adding more register space to reduce the x86's notorious register pressure problem. AMD could have acheived the same effect by adding more registers and keeping the CPU 32 bits. I'm not saying that such a move would make any sense; it wouldn't (in particular, it would be a marketing disaster). I'm just pointing out that that's the only feature the vast majority of users will actually benefit from in the next 5 years with this CPU.
...the only two major computer system manufacturers who have elected to rely upon the Itanium are HP and SGI.
HP is manufacturing a number of different Itanium systems and winning performance awards with them. The largest is the "Superdome" which I believe will hold 64 CPUs. The Superdome is interesting in that it can accept either the old (soon to be discontinued) PA-RISC processors or the newer Itanium chips (hopefully Sun will do something similar with Sparc and Opteron in a revision of the e10k line).
SGI also makes a Linux Itanium NUMA supercomputer called "Altix" that is far more scalable than Superdome.
Both of these companies are going to be royally shafted if Intel produces a chip using the Opteron/Athlon64 instruction set. Intel has been incredibly unwise in not dropping the cost of the Itanium below the Opteron. Itanium has flaws, but it does have some incredible floating point performance.
HP is probably of the greatest concern. They ported their enterprise UNIX (HP-UX) to Itanium some time ago, and they are nearing a stable port of the OpenVMS operating system to Itanium. These operating systems have large, dedicated followings and they are technically quite advanced (far more so than Linux in many respects).
If the Itanium fails, it will be a bloodbath for HP enterprise systems.
All of the posts I've read only talk CPUs. Hasn't anyone noticed that MS now (quietly) has a multi-platform software virtual machine? .NET strives from cross-platform compatibility, just as Java did years, and years ago.
MS realised this IA-32/IA-64 was going to happen, and .NET quietly solves the problem. MS is pushing people to migrate their IA-32/Win32 apps to it.
As a current .NET software engineer, the specific Windows platform becomes irrelevant.
You could easily argue that MS is delaying the 64-bit world to give developers more time to migrate to .NET.
Sean
I mean, of course it's a marketing ploy. It's also a direction to go for the future. At some point we want 64 bit chips, right? and some day, we will want 128 bit chips, right? and so on.. gotta change some time.
Second.. if you look at the benchmarks on amd-64 chips, you'll find that 1.8Ghz amd64 chips are equalling 3Ghz P4 chips, and that's on standard 32 bit code. Of course, that has nothing to do with being 64 bit, but with being re-architected.
The focus on 64 bit is markting one, for sure... but if you simply look at it as a more capable, better architected chip.... it makes sense.
Let's just review a few facts:
Lets.
Many dual-cpu boards tie all the memory to one cpu, slowing down the other one.
There are a few boards like that, but certainly not a majority. The difference is very small however, considering that there is just one extra hop across a HT link to the processor with memory. (The memory controllers are directly connected to HT links which minimises latency)
Various versions of the AMD64 architecture are unreasonably expensive.
True, some versions are expensive, but your talking about a technology that's been released for approximately 3 months now. Give it time and prices on the high end stuff will go down. That said, you can get a single proc A64 system for fairly cheap.
I've heard rumors of Linux incompatibility with various boards and bioses.
Rumors...you're giving people advice on whether or not people should purchase a particular architechture on rumors? What's the severity of the problems?
AMD is also in the act of outsourcing it's IT staff to India. While Intel undoubtedly does the same, AMD's action is more recent and this sort of thing shouldn't be rewarded.
I agree
AMD's planning with Microsoft Win64 release was also obviously lackluster if Intel was able to delay it.
That's a whole ton of speculation. There's any number of reasons that release was delayed. MS could be having trouble porting the legacy code over, Intel could have negociated(sp?) hard(keep in mind who has the much larger market share), MS could have wanted to wait for marketing reasons...who knows? It's silly to blame AMD for it though.
My 2 cents.
-Bucky