GTA - San Andreas Looks to be Next
Rayonic writes "US publisher Take-Two Interactive went on a pre-Christmas trademark registration spree, the products of which point us tantalisingly towards the likely name of the next installment of the massive Grand Theft Auto series." Of course it won't actually be out for many many many moons, but expect much speculation on this one. I s'pose great game sequels deserve it.
Population of San Andreas = 2115 Copies of GTA sold since October = 8.5 million Number of pedestrians killed per gamer = ~250 Assuming the same number of people buy the sequel, that computes to each San Andreas citizen being blown up, decapitated, and mutilated roughly 10047281.32 times. Imagine the anti-violence propaganda... :)
~Tirinal
Deformable terrain. When I shoot a building with a rocket launcher several times, it should fall down :P
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
I wish i could get credit for playing video games at school. Your parents money hard at work!
:-)
Well, I don't see anything wrong in having to play video games to learn how AI in the field really works! In fact, I think its a good idea to let people go out in the field and see what the state of things really are, what other better way to teach?
And interactive media does necessiate knowing the various kinds of methods that things can be done in, and how they work. I do not see anything wrong with it, really.
And oh, I support myself fully through research scholarships, so its not really my parents' hard earned money - its my money
1. Cars and people that don't flat out disappear when they leave my field of view.
2. Intelligent enemies that don't cheat, and that can figure out stairs / ramps / etc.
3. Newspapers that don't blow around the street and under a building through a crack in the polygon structure.
4. Allies that aren't just sitting ducks.
5. More vehicles. Real ones.
6. A system for vehicle generation that doesn't suck ass (get in a truck, drive around, pretty soon 90% of the cars out are trucks).
7. The ability to aim with ANY weapon.
8. You know that guy who just runs in a corner endlessly? Get rid of him and all his clones.
9. Missions that take thought, and aren't just impossibly difficult or arcane. (Messin' with the Man, anyone? I could get 5 stars and not fill the gauge. I finally passed when somebody told me to 'just shoot a car until it blows up, and keep shooting at the twisted wreckage').
I could go on, but I would like some money first.