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Games X Copy Stirs Backup Controversy

Thanks to GameSpy for its article covering the unveiling of a utility called Games X Copy at this year's CES show in Las Vegas. This commercially-sold gaming backup option claims: "You no longer need to fear losing your expensive PC game collection to scratches, skipping, or freezing... Now you can simply back them up and put the expensive original in a safe place, and the backup will play on your PC just like the original." The maker of this soon-to-launch utility, 321 Studios, has faced lawsuits previously regarding its DVD X Copy software, and a prominently marketed, gaming-specific backup product is sure to cause sparks - the GameSpy article writer comments: "No matter how much 321 Studios claims that parents with the most honorable intentions are its target market, it's easy to see where it would be the perfect item for unscrupulous gamers to copy software to give to or trade with their friends. It goes against everything the industry has been fighting against."

24 of 160 comments (clear)

  1. Piracy of all sorts by rmull · · Score: 2, Insightful

    No matter how suitable this product is to game piracy, I doubt many will be sold with that end in mind. Those who pirate games pirate all kinds of software. Frankly, I don't see how they're going to make any money at all.

    --
    See you, space cowboy...
    1. Re:Piracy of all sorts by jakoz · · Score: 4, Insightful

      On the other hand, they have by now had DVD X Copy as a test case, so they must be making something to bother continuing...

    2. Re:Piracy of all sorts by Babbster · · Score: 4, Insightful

      One big difference: Relatively few people have DVD recorders while a majority of PC owners by now have a CD-R, and CDs are still the primary distribution method for big games. Second, slightly less-important difference: CD recordable media is dirt cheap while the price of DVD-/+R media is still significant.

    3. Re:Piracy of all sorts by Zork+the+Almighty · · Score: 4, Insightful

      Anyone with kids will want to copy their own games. Kids destroy EVERYTHING.

      --

      In Soviet America the banks rob you!
    4. Re:Piracy of all sorts by gl4ss · · Score: 4, Insightful

      it's for people who are unable, unwilling, don't have the experience or for any other reason can't find the stuff online. If they would, they could have been doing this for several years with OTHER copying software, with cd drive virtualisation software or with cdfree cracks for the games.

      however, real pirates(_PROFESSIONALS_ that REALLY hurt the games biz) have factories for pumping out the cd's/dvd's(and as such are perfect copies, don't need modded consoles) so this hardly has any effect on that(copy protections of any kind hardly have had any effect on it, they just annoy the users to ever increasing new levels). It's just a nice wizard for cd cloning easily.

      --
      world was created 5 seconds before this post as it is.
    5. Re:Piracy of all sorts by Goldberg's+Pants · · Score: 5, Insightful

      The thing that pisses me off with the attitude of the gaming industry is the fact that NOBODY I know who gets "warez" copies them from other people. They download them all. I can't remember the last time any friend of mine got a game by copying an original disk. Christ, I think it must have been 5 years ago. This bullshit about casual copying is nonsense.

      As a parent to a two year old boy, I would be fully behind ANY product that let me back up my software that, under fair use laws, I should be able to backup anyway! All the Securom bullshit does on games is screw over legitimate consumers, while the game is still rampantly pirated.

    6. Re:Piracy of all sorts by the_ed_dawg · · Score: 3, Insightful

      Exactly. As soon as the game manufacturer decides to offer a replacement disc free of charge (because we are 'licensing,' after all), I'll complain about copying software. I won't forget when they sold me a broken disc of Riven and refused to give me a replacement because it took too long for me to get to the broken disc and realize the problem.

      --
      There are two types of people: those prepared for the zombie apocalypse and those who will be eaten.
    7. Re:Piracy of all sorts by anthony_philipp · · Score: 3, Insightful

      really? almost everyone i know who has copied games recently has done it from friends. why? because the warez versions are hard to find one, and they are of lower quality. secondly since they rely on cracks, they are harder to update, whereas if you can get a working iso of the disk then you can load it with a virtual drive, which is as good as having the original. the other big means of piracy is installing from a friends cd and using a no cd crack, but this often does not allow for updates so it is not the prefered choice. but really, as much as some of my friends pirate they still buy many more games than most people i know do. also i do not think this software is going to be used for the advertised purpose. mostly because clone cd had a similar idea in mind when it was working on its software, and almost everyone i know who downloaded it used it solely as a means to beat copy protection and then as a virtual drive to be able to play. the only form of copy protection ive seen that is not a hassle to legit players and is still effective is a cd key to play online. these are hard if not impossible to fake, and if you want to play online you basically need a legit key.

    8. Re:Piracy of all sorts by trg83 · · Score: 4, Insightful

      If the game industry wants to protect their IP while still not looking like the bad guy, they should just allow you to mail in a damaged original CD and they can priority mail you a new original as a trade. After all, if you're dumb enough to destroy or scratch up a disk, you deserve the punishment of not playing your game for a week or so. I have never had a CD become unusable--people I know who take the CD out of the machine and throw it onto a dusty desk have lost CDs. The CD case is there for a reason!

    9. Re:Piracy of all sorts by Zork+the+Almighty · · Score: 2, Insightful

      I don't think "free of charge" is fair to the manufacturer. There's the cost of producing the disc, plus the costs associated with keeping an inventory of excess discs. I think a fair charge would be about $2-5 plus shipping. I think a better solution is to allow customers to make their own copies.

      --

      In Soviet America the banks rob you!
  2. Game Copy X=Ripoff by mrshowtime · · Score: 2, Insightful

    O.K. there is a B.S. program that will copy any game disc perfectly. Yeah, right. Even with the plethora of of cd/dvd copying software out there it still is not an easy task copying some of today's games. Also, the game industry will always be ahead of these "all in one" copy programs. Irregardless of if you can actually make an "easy" backup of your game, it does not propagate rampant piracy as one would think. Look at Unreal Tournament. Think you are going to give your buddy a copy so you both can play online? Wrong. You have to connect to the internet to play and it checks your serial number. Newer discs have inperfections purposely in them and the program scans for those inpefections and if it does not detect them, the game will not run. Ultimately, the game publishers and movie studios greatest "enemy" is the casual copier, not ripoffs from Hong Kong or counterfeit games/dvds. I always scratch my cds/dvds, mainly because I am a laxy slobbo that never puts them back in their cases. Do I really deserve the right to backup my games/movies? :)

    --
    "Jeremy, you need to get to an internet cafe and cut and paste some appropriate sentiments about me from the world wide
  3. Copy Protection Only Hurts Paying Customers by mraymer · · Score: 5, Insightful
    It's obvious: copy protection on games only hurts the paying customers. Things like SafeDisc adversely affect system performance, forcing the paying customers to fetch no-CD cracks in an effort to get the best performance. When paying customers get worse performance than the pirates, it tends to make them wonder just why they are paying in the first place.

    People are always going to pirate games. It's just too easy to copy 1s and 0s. I think the solution is the opposite of what the game industry is doing: Sell me more than the disc. I want physical items that are worth more to me, such as a big thick manual, maps, posters, maybe even a player's guide, right in the same box with the shiny disc. I would imagine I'm not alone on this and that if gamers received something more tangible than a disc with their $50, perhaps they would be more inclined to purchase.

    This post is not meant to advocate piracy. It's meant to advocate customer rights. Remember when the customer was always right? Now the customer is a consumer, and the consumer is a lying dirty pirate who needs his entertainment sufficiently crippled to prevent him from stealing. Well, this attitude is exactly the sort of thing fueling the pirates.

    Really, the best way to stop piracy is to actually make the game worth $50. Like I said, give us more tangible items in the box, give us the freedom to copy the disc without special hardware or software hacks, and don't cripple the software we purchase with things like SafeDisc.

    I could rant on, but I'm preaching to the converted here anyway, I'm sure.

    --

    "To confine our attention to terrestrial matters would be to limit the human spirit." -Stephen Hawking

    1. Re:Copy Protection Only Hurts Paying Customers by Anonymous Coward · · Score: 1, Insightful

      The problem with no-CD cracks is that they're fashionable only at the initial release of the game. This is a problem for games that have frequent, small patches. You can always find nocd cracks for version 1.0 and 1.1 of a game, but try and find a no cd crack for 1.4045 of a two-year old game.

    2. Re:Copy Protection Only Hurts Paying Customers by (trb001) · · Score: 3, Insightful

      I think the solution is the opposite of what the game industry is doing: Sell me more than the disc. I want physical items that are worth more to me, such as a big thick manual, maps, posters, maybe even a player's guide, right in the same box with the shiny disc.

      Perfect example...the Ultima series. I copied Ultima 6 from a buddy of mine, until I realized how much I wanted the cloth map, the Compendium, the stupid little black gem that came with it, etc. Ultima really gave you your money's worth, giving you items that made you feel like you were a part of the game.

      Another form of copy protection that I actually liked was using a code wheel. I remember Bard's Tale III had one that we were able to copy, but it was a pain in the ass. You were also able to play the first level until a certain point where it would ask you about the password. Good idea from those guys.

      --trb

  4. Re:Avoidance by Unordained · · Score: 4, Insightful

    ... and when the company goes out of business?

    You have a right, protected by Congress, to make copies of this sort. It's called 'fair use', and it covers all sorts of stuff. You've purchased the right to use copyrighted material, and you have the right to protect your investment by making a copy.

    People who ask to make use of their rights are never in the wrong. Companies that provide products to make it easier for people to make use of their rights are also not in the wrong. This software is legal, its use as advertised is legal, and the people buying it have every right to make use of it for its stated purpose.

    You've set up a straw-man argument, implying that the majority of people here believe "you have unlimited rights to do as you wish with purchased copyrighted material" -- you'll find that's not true. If anything, the people here most likely have a better understanding of copyright law than the common public. Why? Because most of them deal with intellectual property day-in and day-out. It's simply not fair to bundle "Free Software advocates" and "hackers" (in the sense you seem to be implying) together.

    As to government intervention: government intervention is what gave us copyright law, 'fair use', and the DMCA. Maybe someone can find the details for us, but I'm fairly sure our government has also ruled that there is a conflict between the DMCA and 'fair use' when it comes to DVD's in particular -- and as I recall, it was decided that 'fair use' wins. I really hope someone digs that up for us, I'm heading to bed.

    In the end, that's your stuff they're selling to you, or at least your grandchildren's, our society's. Intellectual property, once published, is destined to become ours, collectively. You have every right to archive it as you see fit (protected by 'fair use') considering we can't trust those who produce this stuff to make sure we get what's ours. Extreme? That's the price they pay for copyrights, the price they agree to when they get in the business of producing stuff, whether it be games, music, images, text, video (etc.) or a combination thereof.

  5. Also in the news... by ConceptJunkie · · Score: 4, Insightful

    Copy II PC Stirs Backup Controversy

    Posted by ConceptJunkie on 83-05-31 3:51

    Thanks to Byte magazine for its article covering the unveiling of a new version of its utility called Copy II PC at this year's Comdex show in Chicago. This commercially-sold floppy disk backup option claims: "You no longer need to fear losing your expensive PC software collection to bad or erased floppy disks... Now you can simply back them up and put the expensive original in a safe place, and the backup will work on your PC just like the original." The maker of this soon-to-launch utility, Central Point Software, has faced lawsuits previously regarding its Copy II PC software, and a prominently marketed, software backup product is sure to cause sparks - the Byte article writer comments: "No matter how much Central Point claims that users with the most honorable intentions are its target market, it's easy to see where it would be the perfect item for unscrupulous people to copy software to give to or trade with their friends. It goes against everything the industry has been fighting against."


    We see how much illegal copying has devastated the software industry so far. No one could ever make a hundred-million-dollar company in such a crook-friendly climate. Besides, selling replacements discs is a legitimate means of revenue for companies. I had to pay $5 for a replacement copy of Autoduel for my Amiga. It's my fault the floppy was damaged.

    Plus ca change, plus ce la meme chose.

    --
    You are in a maze of twisty little passages, all alike.
  6. What are people complaining about? by TheLink · · Score: 2, Insightful

    The target market for this software is more likely to put it to legitimate uses.

    Coz the others won't buy Games X Copy, they'd copy it instead, or just use other CD/DVD copying software. Doh.

    --
  7. At least... by superultra · · Score: 4, Insightful

    At least the game publishers don't have to worry about Games X Copy actually selling. Most will just pirate it.

  8. Fine, get rid of the backup software by argStyopa · · Score: 2, Insightful

    I'll support the industry in their efforts against this copying software, as long as they start using scratch-resistant lacquers on their cd/dvd surfaces, and/or promise to replace my original purchase disks for postage costs when they become so scratched they don't work anymore.

    As long as they are going to assume I'm a pirate, and I *have* to stick the cd in the drive for my game to play, then I'd like them to cover the replacement of legitimately-purchased cd's damaged due to normal wear & tear. (If you have kids that use the computer, you know that those are usually the first ones to fail...)

    I have at least 30 game cd's (out of maybe 300) that won't work anymore due to scratching, and the 'cd resurfacers' don't work as well as they claim. If I was smart, I guess I'd just pirate the games off Kazaa, but I don't want to do that. :(

    --
    -Styopa
  9. They'll never learn ... by jc42 · · Score: 2, Insightful

    Way back in the 90's, the makers of lots of commercial and business software did the same sort of thing. They had "NO COPYING ALLOWED" clauses in the license. They had anti-copy gimmicks in the files.

    The reaction of many businesses was "We back up our disks periodically. If a license doesn't permit copying, it will not be installed on any company computers. End of discussion." Lots of companies rigorously enforced this, on the advice of their lawyers.

    After a while, the software makers caught on, and now most of them allow backup copies. Even the tech-challenged dummies in the US Congress caught on, and they passed a law that explicitly permits backup copies of software.

    Most personal/home computers aren't backed up, for various reasons. The biggest is probably that historically backups have been done mostly to tapes, and a tape drive as big as your disk has either been not available at all, or if it's available, it costs more than the computer. But this is changing. Backup to DVD is now not only possible, but cheap, and a R/W DVD drive isn't that much more expensive than a read-only drive. Backup over the Net is becoming easier, and there are companies around who will do it for you cheaply. Or you can get a 200-MB USB disk drive for not too unreasonable a price.

    So people are going to start backing up their own stuff. It's already happening with people who have gigabytes of digital photos that they don't want to lose. Many people have their personal financial records on their computer, and are backing those up (for when they get audited 8 or 10 years from now ;-). And while you're doing that, why not just back up the whole disk? The DVD will hold it all.

    A "no copying" clause in any commercial product is rapidly becoming a block to retail sales, just as it did in the business environment. I don't want to become a criminal just because I have the sense to back up my disk. One by one, every other computer owner on the planet is going to realize the same thing.

    So I'm going to be looking for such clauses, and if I see them, I'll likely decide to wait until I can find something equivalent that I can back up.

    Or maybe I'll just get a "pirate" copy. If I'm going to be labelled a criminal, I suppose I might as well be one.

    They're shooting themselves in the foot. Nothing new there, I guess.

    --
    Those who do study history are doomed to stand helplessly by while everyone else repeats it.
  10. Re:Avoidance by Rick+the+Red · · Score: 1, Insightful
    That wasn't a subtle enough troll to make any but the stupidest slashdotters bite.
    The list of "stupidest slashdotters" includes you, then, eh?
    --
    If all this should have a reason, we would be the last to know.
  11. In Todays World Product Makes No Sense by Bruha · · Score: 2, Insightful

    Yes 5 years ago this would of been nice with all the games that required to have the CD inserted to play but nowdays that's just not the case anymore. Most games nowdays install completely to your hard drive and then you just stuff it back in the box and put it on a bookshelf.

    On the flipside it is also much harder to just copy a game and give it to a friend. With keys and internet play and phone home features those who share their keys risk getting their keys disabled.

    1. Re:In Todays World Product Makes No Sense by Anonymous Coward · · Score: 2, Insightful

      What games are you playing? With the rare expection of a game or two even with a full install of several gigabytes you still need the CD inserted into your CD-ROM to play.

      The major game genre that doesn't require this are MMORPGs to due them requiring a key, and the monthly charge to the subscribers. If your making $10-$15/month off 1,000,000 or more people, why worry about them having the disk in their drive?

      While I don't like it, I still buy games. The one thing I do though is immediately download a No-CD crack off the internet so I don't have to deal with constantly inserting the disk. The only time you'll run into problems is if you want to play some of those games online. But with Blizzards games you need a cd-key to access battle.net, yet you must also have the CD inserted. I don't see the point of that.

  12. Why doesn't the industry... by cymen · · Score: 3, Insightful

    Why doesn't the gaming industry put it's money where it's mouth is: give absolutely free exchanges of good discs for damaged discs. At a maximum, a shipping fee would be paid. The burden of supporting the rest of the activity would be placed on the manufacturers. A 3rd party exchanger, authorized to provide replacement discs at anytime for at least a decade, would also be a workable solution.

    You want to fight piracy? You don't want devices like this? Well make it so they aren't needed.