Cyber X Gaming Championships Degenerate To Disaster
Thanks to gotFrag for their article summing up the problems at this weekend's Cyber X Gaming Championships in Las Vegas. The prize-festooned pro gaming event ended up degenerating into "an epic Greek tragedy", according to gotFrag, with "a lack of tournament preparation... no tournament schedule for every game except Warcraft III... and an understaffing at the event." Even after volunteers stepped in to ameliorate the chaos, the Counter-Strike tournament became uncompletable when "the limited amount of bandwidth at the event was unable to support the required number of Steam sessions." The tournament unceremoniously ended when "Power was turned off in all the outlets in the main area... [and] the entire event came to a screeching halt, including all ongoing games", and the majority of tournaments ended unfinished. Blue's News also has an article linking to several accounts of the problems.
"the limited amount of bandwidth at the event was unable to support the required number of Steam sessions."
Wow. Tell me again why product activation is a good idea? Who's ever going to want to host a large Counterstrike lan party again if simply trying to run the game causes such horrific problems?
According to the Inquirer, Valve released a patch in the middle of the event, and BAM! You can kiss all that bandwidth goodbye.
Source: http://www.steampowered.com/index.php?area=news
"For about 4 hours Thursday night, Steam service was interrupted. After that time, service continued to be slow until about 11:00 am PST today (Friday). These problems were caused by device failure on our network following a power outage. [...]"
This power outage caused the main login-server to go off-line, thus nobody could authenticate to Steam. We all thought the loginserver was DoS'ed, but it turns out that they actually had a power-outage. Single-point-of-failure, eh, Valve?
Anyways, Valve SHOULD have released a LAN-only option for Steam. I cannot believe that they trust the internet for big compos like this.
As for now, I would like to say that any organizers that require Steam for their compos, should really consider downloading a hacked version of Steam that make LAN possible. It is available.
Simply because Valve hasn't released any Steam servers for us to publicly use.