The Full Story on GStreamer
JigSaw writes "Gnome's Christian Schaller has written an intro/status document on GStreamer, the next generation multimedia development framework for Unix. Christian explains what it is, why it is important, its use in both the desktop and server side, its use on embedded Linux, Gnome and even KDE. He also discusses its current competition and the plans for the future."
There was one snippet of news buried in the last page that I think is pretty big:
:)
"Another interesting development is that we currently got a team of about 7 french students who are going to make a GStreamer-based non-linear video editor as the final year project."
7 students running a final year project suggests it ought to be good, so does that mean we might finally have some really high quality video editing software other than Cinelerra? If so, that's brilliant!
I like the fact that GStreamer support is now filtering even into non-GNOME apps like Juk (in KDE). Good stuff
The BeOS had the Media Kit and it was great, allowed for cool stuff easily done on apps. Check Cortex for example: http://www.bebits.com/search?search=cortex and its surrounded plugins.
The "pipeline" he describes is somewhat similar to what you can do with VST plugins in Windows. E.G., you could hook up a microphone, then attach some distortion filters and eventually terminate the pipeline at some output device. All in all, this is a great article in my opinion. For the technically inclined, there are much more in-depth docs here, including all the gory API details.
Buy some computer games!
Video playback I could resize on the fly!
Call me lazy, but I hate putting in all those switches for mplayer.
Pretty Pictures!
I'm surprised that KDE users would use something that started w/ a "G" instead of a "K"....and vice versa ;-)
The article wasn't clear if Gstream addresses this problem, but one of the things I've been looking for is X-server based audio. I have a variety of types of systems and try to run or two desktops. Since Windows and Mac won't remote natively, they're the ones I'm currently stuck with, and my unix systems, being capable of it, are off in another room somewhere and I get to them using a local X-server or ssh. But that means no Unix multimedia, because no audio.
And here I believed the rabid zealots that told me in no uncertain terms that Linux was a viable multimedia platform... 3 years ago. 3 years ago Linux wouldn't detect most soundcards.
OT really, but you guys should think more before blathering it up in the trenches. Coming back with a zany "we have that, fucker" and pointing people to a page for a project maintained by a kid in Romania barely out of alpha that's been abandoned for 2 years as an alternative to a mature, stable commercial application is not my idea of "we have that". The computer is not just a browser, office suite and MP3 player.
One of my terminal windows looks this:
killall gst-thumbnail
killall gst-thumbnail
killall gst-thumbnail
killall gst-thumbnail
killall gst-thumbnail
KDE has a runaway process killer. Why doesnt gnome?
Yeah, even if they don't ask for it, don't want it, and fight you to prevent it from happening. How "free" is so-called freedom that's shoved down your throat?
Seriously - gnome, kde, whatever.. As long as they all interoperate (which could use some work, but is improving), choice is a good thing.
Do you really need reason for beer? Wingman Brewers
But where are the places where GStreamer innovates over the DirectShow APIs? The basic concept seems to be the same. DirectShow even has a filter graph editor which GStreamer's stream editor is eerily reminiscent of.
I have a positive modifier on Troll. When I mod someone Troll their karma should go UP!
This really has come a long way from when I checked it out a while back.
.doc decode filter and a grep, then to a .csv. All file conversion could be handled by the environment, rather than individual programs, which is messy and inconsistent.
It's a fantastic idea, although it's been around for a while. But being able to apply different filters to an audio stream is really cool. It's unix pipes for audio.
What would be great is if gnome standardized a bunch of filters like this for everything. Imagine being able to apply a tar and then a gzip filter in this manner. Or perhaps a
Gstreamer is a big step in the right direction. Way to go guys.
If moderation could change anything, it would be illegal.
I wonder what will happen when MPlayerG2 comes out from an incubator. Will the two projects simply compete, or will they work out some way to integrate/support each other?
You think mom and pop, or even corperate customers for that matter, know or care what DCOM, DDC, or OLE stand for or mean? Guess that means that Windows will never be taken seriously...
Frameworks are only used by developers, they can call them whatever the heck they want.
In fact, there is little out there to compete with GStreamer, at least on Linux. The nearest equivalent would be DirectShow on Windows which has nowhere as nice an architecture.
You're probably thinking that GStreamer duplicates Xine and MPlayer (though mplayer isn't really a library). To a certain extent it does - they all allow you to play back files, however GStreamer allows you to do a whole lot more.
Having said that, at the moment XineLib is more robust than GStreamer is, but the competition actually is spurring them forwards.
Substitute audio for video when necessary.
Although the main integration isn't planned until 4.0, the upcoming 3.2 will support gstreamer in JuK, the new music player for KDE. It will replace the slow and buggy noatun. Ive tried it, and its really quite good. Its one of the reasons why KDE 3.2 will rock.
You don't know what you're talking about. GLib and GObject don't even depend on X, let alone a widget toolkit. GTK is built upon these libraries, but to say GStreamer depends on a widget toolkit is flat out wrong.
Gstreamer needs glib to run. So what? :)
GStreamer does not depend on GTK. The only dependence is on glib. I've yet to see anyone make any rational argument against a glib dependency in KDE. glib is just an extension to the C library, and no more a GNOME technology than libxml or libpng.
It's hard to be religious when certain people are never incinerated by bolts of lightning.
Even that piece of shit known as Adobe Premiere -- which Cinelerra trys and fails to immitate -- is lightyears ahead. If you want to get into the billions of lightyears ahead, then compare to FinalCutPro or Vegas Video (which was recently bought from SoundForge by Sony Pictures).
Linux has a loooooooooooooooong way to come in this department, and that's no troll.
glib, gobject, gdk and gtk ARE a common package ... in most if not all distros
/usr/lib/libglib-2.0.so.0 /lib/tls/libc.so.6 (0x002f1000) /lib/ld-linux.so.2 => /lib/ld-linux.so.2 (0x004c8000)
/usr/lib/libgmcop.so.1.0.0 /usr/lib/libmcop.so.1 (0x009e9000) /usr/lib/libgobject-2.0.so.0 (0x0015b000) /usr/lib/libgmodule-2.0.so.0 (0x00111000) /lib/libdl.so.2 (0x00425000) /usr/lib/libgthread-2.0.so.0 (0x00c68000) /usr/lib/libglib-2.0.so.0 (0x00224000) /usr/lib/libstdc++.so.5 (0x0082d000) /lib/tls/libm.so.6 (0x002f2000) /lib/tls/libc.so.6 (0x0044a000) /lib/libgcc_s.so.1 (0x00fb0000) /lib/ld-linux.so.2 => /lib/ld-linux.so.2 (0x00c2d000) /lib/tls/libpthread.so.0 (0x00ef0000)
Which? I've never used one. At least Debian, SuSE and Red Hat/Fedora package them separately, and those are the major dists.
GTK+ is not built on glib and gobject : they belong to GTK+.
You're just wrong there. Many projects use glib and its gobject, and have no runtime dependency on gtk+. I, myself, have developed projects in C using glib on systems that do not have gtk+ installed.
Observe that glib is not linked to gtk+ on a Fedora system:
[gordon@wanderlust:~]$ ldd
libc.so.6 =>
Further, observe that KDE's "arts" includes libgmcop which uses glib and not gtk+:
[gordon@wanderlust:~]$ ldd
libmcop.so.1 =>
libgobject-2.0.so.0 =>
libgmodule-2.0.so.0 =>
libdl.so.2 =>
libgthread-2.0.so.0 =>
libglib-2.0.so.0 =>
libstdc++.so.5 =>
libm.so.6 =>
libc.so.6 =>
libgcc_s.so.1 =>
libpthread.so.0 =>
I am JACK's primary author. I hope I can explain some of the basics to you.
1. What the hell is a signal graph (re: your response above)? Of what I've read about JACK, that's the first time I've seen that expression? Or by "signal graph" do you simply mean "a graphical environment for stringing together a sequence of signal processing modules into an overall application"?
When audio programmers talk about a signal graph, they are using the term to refer to a rather abstract conceptualization of what is happening in software (sometimes in hardware). The model is of a series of "nodes" each of which processes a signal in some way. Each node is connected to one or more other nodes, for input and/or output. You can build a very simple graph, such as some kind of node that reads from a disk file and sends output to another node that delivers it to an audio interface. Or you can build incredibly complex graphs in which the signal is routed all over the place, possibly even including through feedback loops.
JACK is merely one of many systems that use the model of a signal graph internally; GStreamer is another.
2. You say that JACK is for communications between different processes. My understanding was that JACK was for communication between different sources/sinks of audio signal. Those could be processes, but they could also be hardware devices. For instance, when I start jackd prior to running rosegarden4, I tell it to use the ALSA driver for output. In fact, I thought that it could really be anything that could provide or accept an audio signal (even files, network URLs, etc.), since some sort of "virtual device" could be specified for them. Is that not correct? And if it is correct, how is that different from Gstreamer then?
Gstreamer is really a toolbox to be used by a SINGLE program to construct processing pathways (aka "signal graphs"). It offers no facilities (other than connections to JACK) that allow MULTIPLE processes to route data among themselves.
As to what a JACK client does with the data it receives - that is entirely up to the client. We have some clients that stream to an icecast server, other people are working on UDP and RTP-based networking, others write data to disk etc. But JACK knows nothing about this, its entirely internally to each JACK client.
3. What do you mean by "with Gstreamer the whole graph is in-process"? Are you saying that you use the graphical signal path editor to create an application out of modules, but when you're done it links (in the post-compilation sense) the modules together into a single executable which has the capability described by the network? Because otherwise -- if the modules do their work independently and pass data between each other -- that sounds like processes talking to processes, just like with JACK. What am I missing?
As I mentioned above, Gstreamer is used by a SINGLE application to build processing pathways. It is of no use whatsoever in building multiprocess pathways, other than its connection to JACK.
4. My understanding of the whole point of JACK is that it's for low-latency audio work. But it sits between processes, or between devices and processes, or whatever; how can that be lower-latency than if JACK wasn't there at all. For example, rosegarden4 uses JACK to pass data to the ALSA driver for my soundcard. How can that be lower-latency than if rosegarden4 just talked to the ALSA driver directly?
For a situation involving only one process (such as rosegarden), its certainly possible for direct access to provide marginally lower latencies than with JACK. But when I say "marginal", I really mean it. On a modern CPU, and with the right kernel, you can basically JACK as low as your audio interface can handle. The reason that JACK's design matters for latency is 2-fold. First of all, it imposes the correct model of int
"GStreamer is that of a pipeline system which your media streams through"
;)?
Linux programs are filters in pipelines with data streaming through them. GStreamer is a special case for media. "Programming" GStreamer is executed through a pipeline viewer, a flowchart for GStreamer components. How about a general purpose flowchart programing tool for Linux?
Perl, for example, is internally compiled into a graph of primitives. How about a program that parses Perl into graphs, enforces Perl graph grammar in a GUI, and reconstitutes Perl code for saving? The three tier form has Perl code for data, Perl graphs in the "business", and flowcharts as presentation. Is there such a thing? For Python? Ruby (hint
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make install -not war