CodeCon, FOSDEM Both Around The Corner
An anonymous reader writes "The program for CodeCon was quietly announced a few days ago. The third edition of this groundbreaking programmer's conference, which adheres to a strict set of rules geared to providing a high-content event (such as requiring working demos of projects presented, and all presentations to be given by an active developer) is well stocked with interesting p2p, crypto, coding, and open source projects. Some of the highlights of this year's con include Audacity, Bram and Ross Cohen's Codeville, The U.S. Navy's Onion Router, and PGP Universal. Other notable applications, like Bittorrent, the Invisible IRC project, GNU Radio, and Mixminion all made their public debuts at past CodeCons. Produced by cypherpunk Len Sassaman and BitTorrent programmer Bram Cohen, this grass-roots conference is a must-see." CodeCon runs Feb. 20-22 in San Francisco, while FOSDEM (the Free and Open Source Software Developers' European Meeting) is taking place in Brussels on Feb 20-21.
To get a feel for the conference you can listen to the CodeCon 03 audio recordings or review the CodeCon 02 write-ups for day one, day two, and day three.
As a developer who has gone to the previous conferences I can say without hesitation that they are well worth the time and cost.
That's why Solipsis has a pure peer-to-peer architecture in an open-source project.
We envision to build a parallel virtual world as big and as free as the web, so the only way is to gather all users contributions, all users machines and networks.
-- Joaquin
NB: For technical data Toward a peer-to-peer shared virtual reality is not bad
> Very interesting, but what do you mean in practice? Looking at some (albeit preliminary) screenshots it seems to me that it's very similar to a distributed chat client.
good question:
it looks like a chat client because you can chat, but there are big difference with:
1. IM clients (jabber-like)
with IM you chat (mostly) with your friends
in Solipsis you can meet people
2. Chatrooms (IRC)
most chatrooms are empty, most populated chatrooms have tens of chatters
Solipsis is like a huge chatroom that can accept an unlimited number of chatters and chatbots (millions and more)
Chatters are represented by their avatars (for now just a disk with an image inside) and have a position on the solipsis world (the solipsis world is a surface, a 2D torus).
When you are (your avatar is) at a given position you can interact with your virtual neighbors.
For now 'interact' means text chat but in a few weeks it will mean also exchange files, and it could mean anything developers could imaging from arcade gaming to numeric kissing(!?).
Current navigators show the world from above and avatars are just flat.
Just imagine a navigator providing a 3D subjective view with 3D avatars walking on the solipsis board...
Solipsis could have several navigators (for now two, in tk and wx).
It's like the web: you can use lynx or mozilla (or M$ IE)...
-- Joaquin