Warner Bros Makes Move Into Game Development
Thanks to Yahoo for reprinting the press release revealing Warner Bros has created a new videogame division, headed by Monolith co-founder Jason Hall, which "will focus on the creation, development, production and distribution of games that will be marketed to consumers under the Warner Bros. Games brand." This represents a change of attitude for Warner Bros, who previously licensed titles such as Harry Potter and The Matrix for external game development, and GameSpot provides some background for the move, noting that new WBIE boss Jason Hall "...was CEO of Monolith Productions, developer of Tron 2.0 and No One Lives Forever 2... There were previous ties between the two companies, since Monolith is currently developing the Matrix MMORPG, The Matrix Online." Update: 01/15 04:22 GMT by S : Game Informer has an interview with Jason Hall about his new position, in which he hints on "...some interesting developments throughout the course of this year... things like the Harry Potter titles."
... a FPS with LOTS of FALLING ANVILS!
"Freedom means freedom for everybody" -- Dick Cheney
I believe it was Warner who had ownership of the original Atari that produced the 2600. Just like Mattel did with the Intellivision, Warner divested themselves of Atari when the Great Video Game Crash of '84 occured. Seeing how Mattel is now re-releasing old Mattel Electronics portables, I guess it was only a matter of time before Warner stuck their toes back into the waters...
Those who complain about affect & effect on
To see them having thier own games division; it's a lot cheaper than contracting every time, especially given the vast potential they have for game development. There is always the danger of the games sucking, though.
I am one of many. My idea is not unique, nor do I expect my voice alone to sway you. I speak in a chorus of opinion.
...it'd be kinda cool to see the WB logo in the intro of all their games.... just a small thing i think would be cool. industry-wise though, i think this is fantastic. WB means art and quality, and it brings the industry one step closer to being seen as 'legitimate' (wrong word to use, i know... but you get the gist)
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Then again, considering there are two Superman movies currently in some stage of development (a solo Superman outing and Batman vs. Superman), maybe that is WHY Warner is making this move now. Either or both of those movies could be huge, so why share any of the ancillary profits with an outside game developer?
Time-Warner bought Atari before their death and renamed them Time Warner Interactive...
Time Warner Interactive was probably best remembered for Rise of the Robots Rise2: Resurection (the sequel of the former) and Primal Rage...
Of course all of these were fighting games, but they did a few that weren't fighting games...however, their games were infamous for their suckitude...even those games that had fans (like ROTR) were nothing more than eye candy (no real playability)...however, this was honestly close to the end for the origonal Atari...
Super Warner Brothers !
You could throw AOL CDs instead of fire balls... the green pipes would be toilet... and the ultimate goal would be to gown down the crapper.
From the Yahoo! article:
:P
WBIE will be responsible for creating, managing and monetizing the Studio's long-term interactive gaming goals and business objectives and leveraging its world-class brands across all current and future platforms (including console, MMPOG, PC-based gaming and wireless applications like N-Gage ).
Need I say more?
"Each time you smile, it'll only last awhile. Life may be scary, but it's only temporary."
WB means art and quality
Apperantely you haven't seen Batman & Robin.
More shitty games based on lame licenses.
Be even more cool to see and hear Porky Pig stuttering "That's All Folks!" every time you get killed!
"Freedom means freedom for everybody" -- Dick Cheney
Call me crazy, but given the titles that Jason Hall has been a part of, this thing might just fly. I don't believe he would want to just turn out lots of licensed crap. So I think there's a good chance that we'll see some cool creative stuff, if the suits give him a free hand.
A few years ago there was all of this hype about how games were becoming like movies. As a result we were all treated to lots of motion captured cut scene crap, for a while. I think that now lessons have been learned and we're on the verge of some really great things in interactive entertainment. Games like Splinter Cell, Metal Gear Solid, and the engrossing RPGs from Square and their online cousins, are pointing the way to the future. If Jason Hall is a visionary, then he'll be looking to go in this direction too. I'm talking about where the game is bigger than your PC or console, where it plays in your head and your heart too!
With this in mind, it's a good thing that a lot of Warner movie and comic related properties are already licensed to other companies. They'd just be a constant distraction and a siren song to failure. Granted, the chances of success are still not great, but if you're going to suck, it's best to suck with your own original stuff!
To the making of books there is no end, so let's get started
It's interesting that the cited articles didn't mention two big Warner Brothers-controlled properties: Superman and Batman.
After the video gaming atrocities that were [INSERT ANY SUPERMAN OR BATMAN VIDEO GAME NAME HERE] and [REPEAT] and [REPEAT], not to mention [REPEAT], I wouldn't mention them either if I were either WB or Jason Hall.
Man-Cubes(TM) ?
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got pissed at how fudgely enter the matrix turned out and pushed for this move to make sure that matrix online turns out okay...and maybe to get atari back for their disregard for quality while making enter the matrix...the bros seem like the driving force in WB at the moment...even though they have lost their touch with the last two movies (*awaits flames*) Can't wait till the Plasticman comes out...hopefully they will go back to their formula that they used for the original matrix instead of letting CG take center stage...
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