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Half-Life 2 Already Being Illegally Sold in Russia

freidog writes "A short blurb on GamesRadar reports Half-Life 2 is for sale, sort of. It seems the 'leaked' Half-Life 2 source has found itself nicely updated and packaged for sale, in Russia. Some work has certainly gone into this production, as 'Hackers have apparently even gone to the length of translating text in the fully playable code into Russian.' However, one would imagine the game's content would be pretty sparse, and stability and polish lacking on such an early build." Another reader points to a page with more information on the bootleg discs, although only the disc art and packaging is mentioned as being translated.

17 of 85 comments (clear)

  1. Not News by Goldberg's+Pants · · Score: 3, Interesting

    A compiled version of the source was on the net about a week after it was downloaded. Where the textures are from I don't know, but the only thing that surprises me is it took so LONG for someone to start selling it.

    1. Re:Not News by TheOnlyCoolTim · · Score: 2, Informative

      The content was leaked a while after the source was.

      Tim

      --
      Omnia vestra castrorum habetur nobis.
    2. Re:Not News by Goldberg's+Pants · · Score: 2, Insightful

      I figured that whoever got in took the textures too. Whatever the case, there's a version been on the net for aeons now.

      I have very little sympathy for Valve, and find their fanboys deeply amusing. Running a program that any monkey knows is full of security holes (Outlook) on a system with valuable code on...

      It's like leaving all the doors open at the bank and using the honor system to keep people out of the vault...

    3. Re:Not News by log0n · · Score: 2, Insightful

      Theft is still a crime.

  2. It's a real social commentary by Fortunato_NC · · Score: 4, Insightful
    That people who lived under communism for so long have mastered capitalism so quickly.

    Must we really squash this beautiful flickering light?

    Seriously, has anyone seen screenshots? From what I understand, only source code was stolen - no artwork or textures. Someone went to a lot of trouble to get this into a playable condition, I'd imagine. Of course, since we don't know who someone is, "Half-Life 2" could also be searching our hard drives for credit card numbers and PayPal logins while we amuse ourselves. I don't care how desperate you are to see Half-Life 2 early, I wouldn't take the risk of installing this "demo"

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    1. Re:It's a real social commentary by danila · · Score: 2, Informative

      Please, Gecko, put the numbers back where you took them from. :)

      From here
      Earnings Gap: Canada - 3.7, USA - 4.6, Sweden - 2.2. It is defined as the "ratio of the top to bottom 10% (i.e. top of 9th decile to top of 1st decile of earners).

      As I said before, in Moscow it is 43. Russian average is 14.6, but if you exclude Moscow from the statistics, it will probably drop to around 5-8. But 43 is simply not right, especially when you consider that Moscow has 8+ million population...

      --
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    2. Re:It's a real social commentary by danila · · Score: 2, Interesting

      See my answer to GeckoX regarding inequality in present Russia. It is absolutely obvious that the situation in USSR was much much better than what we have today. I am very well informed about perks that the nomenclatura received, but you must realise that almost everyone had the perks, although less impressive. Everyone, from the last janitor to the Secretary General had access to beach homes (or resorts and sanatoriums), the difference was only in quantity and quality, but noone could own these beach homes. The elite had limos, but I could drive in almost the same car (same brand, twice as cheap, probably, not as well maintained) when I was coming home from the weekend with grandparents. And everyone could become a member of the elite. Witness our Russian Presidents - Yeltsin and Putin, both of them made their way from the very bottom all by themselves (I don't like them, but it's not like they came from a rich clan such as Kennedys, Clintons or Bushes).

      Our capitalism sucks not because of communism. Actually the decades of communism are what still keeps our economy alive for the 12th year already without any significant capital expenditures on infrastructure. The depreciation of bridges, railroads, power plants, heating systems, manufacturing equipment and everything else can be as high as 50-80%. The only reason we still have power, gas, hot water, etc. is that the USSR built all that.

      And finally, if you would read my original post, you would notice how I use the word "socialism". I am very well aware of the difference. And I am looking forward to a real communist society somewhere around 2015-2020 (thanks to robotics, nanotech, AI, etc.). Europe is already on its way, now the US and Asia need to catch up and then hopefully they will help the Russia, remembering that it was our country that tried to build it first. :)

      --
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  3. Capitalism! Viva! by Schezar · · Score: 3, Funny
    Step 1: Develop long-anticipated game.

    Step 2: Leak source to said game.

    (Step 1.5: Make deal with Russian hacker types, give them better copy of "leaked" code)

    Step 3: Use back doors in said code / existance of said code to

    a) Royally screw pirates
    b) Steal ccns for extra, secret income
    c) Generate even MORE buzz about your game
    Step 4: Profit!

    (I'm KIDDING!)

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  4. DEMO ONLY by squant0 · · Score: 3, Informative
    Did anyone notice:
    "The current version of the game is demo only and the distributor hold no responsibility for the operational capabilities of this product."?

    So regardless of if its not legal, they aren't trying to pass it off as being the ACTUAL game.

  5. The uninformed masses by MMaestro · · Score: 2, Insightful

    You gotta pity the Russians to buy/bought copies of those copies. Its fairly common knowledge on the internet (at the very least for gaming readers) that there was a leak and a delay. For the uninformed masses, they're buying a broken, beta that might not even run on their computer.

  6. Re:But how... by Amorpheus_MMS · · Score: 3, Informative

    This "one third of the source" was just the publisher trying to put into layman's terms how much was actually copied. They said it was one third of the GAME, and that got twisted somehow. I heard it compiles fine, so there should be all of it...

    And what's being sold is the E3 demo that had been leaked as well.

  7. CS 1.6 LAN client? by complete+loony · · Score: 2, Interesting

    I've also seen a CS1.6 client that doesn't require a steam connection to connect to a LAN server that may have been built from the HL2 source code (or information therein).
    Here's the link I have, again it's russian.
    Disclaimer; I haven't tried it or downloaded it or anything or even checked if the file is still there.

    --
    09F91102 no, 455FE104 nope, F190A1E8 uh-uh, 7A5F8A09 that's not it, C87294CE no. Ah! 452F6E403CDF10714E41DFAA257D313F.
  8. How about some FACTS? by danila · · Score: 3, Informative

    There is plenty of misinformation and hearsay in regards to the sales of HL2 in Russia. The best weapon to combat the rumours are the facts, and here they are.

    1) The authors of the article on GamesRadar is stupid. The game was on sale in Russia basically since October, when it was leaked. And it wasn't sold in Novosibirsk only, but pretty much everywhere.

    2) The author of the page about Ukraine is a complete idiot. I don't even want to comment on all the stupidity he wrote there.

    3) The game has a couple of playable levels, including textures, models, AI, everything. Of course, it doesn't yet form a coherent story, but as far as I know, it includes all demoed levels, among others.

    4) Here is one of several reviews of Half-Life 2 alpha version: http://www.3dnews.ru/games/half-life2-alfa/. It's in Russian, but you can look at screenshots, or use the fish. Among other things, the reviewer says that the graphics are not revolutionary, despite the hype and cool videos. There is no per-pixel lightning and no realistic destruction physics (like in Silent Storm), e.g. indestructable boxes, etc. Water is pretty cool, though. On Athlon 2500+ with GeForce Ti4200 the game runs at 22-35FPS in 1024x768x32 with average details and 4xAA. Overall the reviewer thinks that the final version would be good, but not as good as we were led to believe.

    5) The game doesn't collect your CC numbers, Mr. Fortunato. Despite what one may think, pirates are not criminals.

    6) Doom3 alpha also was/is on sale pretty much everywhere in Russia. Still, nobody risks buying it believing it's a real deal, because the most sellers would always specifically warn you that it is just an alpha and everyone would say that when asked.

    --
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  9. For the uninformed MMaestro by danila · · Score: 3, Interesting

    Nobody is passing the game for the final version. Most of the salesmen would tell you outright that this is a demo/alpha/beta/not a final product, and even those who would not tell you (because they assume you already know that) would answer the direct question. And, BTW, most would also be happy to exchange the disks for anything else for a small 1$/CD fee (applies to almost all disks).

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    1. Re:For the uninformed MMaestro by MMaestro · · Score: 2, Informative
      'If you play through this demo version [...]'

      I'm sorry, DEMO version? Last time I checked it was a leaked version of the game containing some of the source code. When did anyone say a thing about the leak being a DEMO? Even if salesmen outright told them the truth, consumers would raise an eyebrow when they notice what the truthful salesman and the back of the jewel case don't say the same thing.

      You're right, they're not passing it off as the final version. However, they are trying to pass it off as a near completed version of it by claiming its a demo version.

  10. Re:Capitalism! Viva! by danila · · Score: 3, Interesting

    First of all, my comment about BestBuy was purely mathematical. To the best of my knowledge, the probability of a random piece of software sold in BestBuy containing spyware, malware or viruses is approximately the same as the probability of a random pirated CD sold in Moscow to contain the same, give or take a few percentage points.

    Second, most companies explicitly disclaim all liability and while this might not help them in case of malware, it surely protects them in case of spyware and viruses. Even dialers appear to be legal.

    Third, CC numbers theft is illegal and prosecuted everywhere, including Russia. If you were a pirate company selling CDs with malware, you would very soon be paid a visit from the R-department, since it's extremely easy to track a CD. Of course, individual people might attempt to disguise malware as warez, but that can no more turn pirates into criminals, than a burglar masquarading as a plumber can make all plumbers criminals.

    Turning back to the real pirates (not criminals disguising as pirates), there is another reason why they don't do basty stuff. They have a business and they have a reputation. If they print a CD with malware, distributors won't trust them next time. So they will wreck their successful and profitable business for no apparent reason. Microsoft is known to regularly break the law, but that doesn't mean they are completely reckless - they won't murder Linus Torvalds, for instance, even though they are criminals. People usualy break one law - they one they are best at breaking. :) Even drug dealers would not usually murder people left and right.

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    Future Wiki -- If you don't think about the future, you cannot have one.
  11. Just a question here. by AzraelKans · · Score: 2, Interesting

    How does Valve explain that code from "doom3", ,"doom nukem forever","halo2" and even "counterstrike zero" (which is also produced by sierra) which are games with similar (or even bigger) hype, are known for having a very large fan base including modding and hacker communities (specially on counterstrike) and are made by american based companies using similar protection techniques. Have never suffered *"leaks" or "security attacks" like the ones they described when their code was "stolen" from them?

    *As far as we know the only one who suffered a leak was doom3, which "leaked" an e3 demo (not a bit of source code).

    The security Sierra provided for CS:Zero was tighter than for their flagship most expensive and expected product?

    How come the hackers found a way into a security system, yet they decided to only stole a fraction of the code in it, and didnt attacked any other product using the same security system in the same company? or similar systems in other companies?

    How they did that? they called the secretary and asked for the password? a dizzy employee released his password (or code) in a forum? how could they have installed so called "password loggers" only in the valve office and leaved all other sierra projects (and other valuable information) intact And most importantly, if they are so good at it how come they didnt tried to steal other gaming projects? not even in the same company?

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