EA and Sony's Video Game/Music Convergence
WebGangsta writes "Yahoo! News is reporting that Electronic Arts and Sony are collaborating on cross-promoting music and videogames. The just released EA title NFL Street 'will feature an original score from Sony artists X-ecutioners and tracks from Sony musicians including Korn, Fuel, Killer Mike and Three 6 Mafia.
Two songs from the soundtrack will be turned into music videos featuring gameplay footage and will be released as singles for radio.
To promote the game, EA said certain Sony Music releases would come with a bonus disc featuring a demo of NFL Street, and the production of the game and involvement of Sony artists will be featured in an MTV special.'
This is just the beginning and an ideal way for Sony to cross-promote their artists with gamers (Amplitude, SSX3, DDR, etc)."
I'm sorry, CowboyNeal, but adding Korn to NFL Street is not "making it funky." It's "making it shitty." Now I have to deal with 5-string bass garbage if I ever want to play NFL Street. Hey, how about we add some Linkin Park to NBA Street? Or I know, how about we put "Sk8er Boi" on the Tony Hawk 5 soundtrack? These songs, besides being the bottom of the pop music barrel, don't even fit in these games.
--Stephen
Did you ever notice that *nix doesn't even cover Linux?
The problem with this announcement is that it's basically nothing new, nothing interesting, nothing that hasn't been done before. Any schmuck can take a handful of premade music tracks across a bunch of marketable genres and shoehorn them into a game. Tony Hawk's been doing it for years; when THPS3 hit, it stopped being about 'skate culture music' and started being a commercial.
If they really want to integrate and crosspromote effectively, then they have to do one of two things...
1. Actually pick a genre or artist that makes sense for the game and be consistent about it! DDR works great because it uses dance music for a dancing game -- go figure. Same goes with the Wipeout series, which presented a techno style from the soundtrack right on down to the visuals. Wipeout wouldn't have been as good if you got Fluke and the Chemical Brothers next to Sum 41, Linkin Park, Snoop Dogg and Enya...
2. Create NEW MUSIC just for the game, specifically for the game. Sign an artist and have them work the soundtrack for you. NIN's collaboration with id for Quake produced an amazing ambient score -- more projects like that, where the music is completely tied into the concept, would sell both the game AND a soundtrack full of this never-before-sold material. This doesn't just mean get them to record any old original song, it has to integrate perfectly into the game to justify the process.
Of course, the easiest and cheapest solution is to just use the game as a dumping ground for bands the label wants to promote. And the end result is a completely forgettable, bloated, schizophrenic game soundtrack -- which looks groovy on the back of the box and sells the thing, which is all that matters. And hey, if they just care about making money (which is reasonable & proper in a capitalistic society), that's fine... but it's empty, too. Very empty.
The Playstation was the first console to really take advantage of the CD medium and use it for energizing music tracks. The ball really got rolling with the Playstation release of Wipeout XL. Sony also released a soundtrack CD that featured Chemical Brothers, Prodigy, Oribital and several other groups. From there it's just expanded slowly into other games.
EA Big has been using the soundtrack concept for several years to it's advantage. SSX Tricky really stands out in my mind. In fact, EA Big increased their budget for the soundtrack licensing for SSX 3 at the expense of the voice acting budget! (Dang, and I liked having Billy Zane as the voice of Psymon.)
Well, mainstream press. I for one, welcome you to the present day. I trust you'll find our new soundtrack overlords accomodating.
They did create new music.
"will feature an original score from Sony artists X-ecutioners"
I've never heard of them, but it is an original score. The music changes depending on what's happening in the game. And I think the rap/hip-hop sound fits with football. I'm not sure how the regular songs fit in with the score though.
In extreme sports games (like Tony Hawk's Pro Skater), I think a soundtrack that's just singles from bands is the best idea. You can play those games forever, you're going to get sick of a soundtrack that all has the same musical theme more quickly than you will a list of 30 or so individual songs by individual bands. And unlike most other genres, you're never going to associate certain music with certain times you played the game. It's all pretty similar, it'll just blur together in your head.
But for most other genres I definitely agree an original score is always a better idea (if it's done right).
Maybe the music belongs in NFL Street, but I'd much rather have traditional game music (ie an original soundtrack, with just music, no singing/rapping). I like rap music and I thought Madden 2004 was just obnoxious when I first played it. I don't want to here Bon Jovi's "it's my life" either. Rap/Rock music isn't what should be in a football game, themes like the NFL on FOX, ESPN NFL prime time etc make me think football.
You have some good ideas here, and i more or less agree with you on all your points.
However, I really don't see the "original music" thing happeneing all that much. Instead I think we are headed for a similar situation to that of the cinema. Yes, some bands will attach a unique/new piece of music to an upcoming game but for the most part I think that the soundtrack practice is going to stay focused as a "product placement" type approach.
You hear Korn playing on Street, and maybe some people go "wow Korn is pretty cool I should buy/ download their album" Korn in essence becomes like "Doritos" or "mountain dew" only louder, and with fewer artifical perservatives.
Enya doing a game soundtrack? How about Halo 2?
On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?