On FPS Sniping And The Ruination Of Gameplay
An anonymous reader writes "FiringSquad has a great article today which puts forth the claim that sniper rifles in multiplayer FPS games have made the genre infinitely worse. They take the time to explain why, and what improvements need to be made. It's definitely not the standard 'I hate campers' article." The editorial argues: "Every... 'reason' for the existence of sniper rifles - realism, historical accuracy, weapon diversity, giving players identifiable roles - is a lie", concluding that "...in games, snipers are given a ludicrous advantage over everyone else."
"If you're a CS fanboi (aka, an Asian), you call that weapon the AWP."
or AW/M if you wan't to be accurate, the current model is still that of the magnum, ConditionZero(ritual) had a AW/P in it, but that doesn't count.
"Most hacks for it are just aimbots that work with AWP."
No. Most hacks are simple wallhacks (you can write a basic toggled wallhack in only a page and a half of code, mostly small asm). All aimbots compensate for different gun accuracy with vector files and anti recoil. The days of the awp only aimbots left with retail cs.
"I feel the game is ruined."
Tens of thousands feel otherwise.
"But then again, I don't drive a Civic."
Good call.
""oooh you got AWPd wtflol i am teh winz u are teh sux!!111""
^_^ U GIEV SOJ ?!
Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx