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Savage Gets Extensive Patch, Publisher Unwell?

0xBulbizarre writes "The long awaited patch to V2.0 for FPS/RTS hybrid Savage is now here, in both Windows and Linux flavors. It's also worth taking the time to read the amazing 2.0 ChangeLog for a list of all the additions, fixes, etc in the new Savage patch, since they've made new units, new visual effects, and plenty of other changes besides - lets support good Linux game makers." We've previously covered this reasonably well-received 'acquired taste' of a title, and elsewhere, HomeLan Fed is reporting on unconfirmed rumors from "highly placed sources" that Savage publisher iGames may be closing its doors, but that "[Savage developer] S2 Games is still in operation and will continue to support and add onto Savage as planned." Update: 01/22 00:15 GMT by S : A follow-up at HomeLan Fed has the CEO claiming "rumor of [iGames'] closing was started by an innocent miscommunication [with the company's] former COO."

1 of 36 comments (clear)

  1. Re:Savage by Mike+Hawk · · Score: 0, Flamebait

    their failure is not their fault, its how the game market is designed

    Ah, the cry of the loser. It's not my fault! Getting a game onto shelves is not an immense task. Creating a AAA game is an immense task. Surviving to make the sequel is an immense task. But you can do the first and fail the second by choosing the wrong publisher. What happened in this case is nothing but evidence to choose a strong publisher...one that will be there to fund the patches, expansions and your sophomore effort.